import os import pygame as pg HERE_DIR = os.path.abspath(os.path.dirname(__file__)) TEXTURES_DIR = HERE_DIR.rpartition(os.sep)[0]+"\\resources\\textures" ROAD_DIR = TEXTURES_DIR+"\\road\\" BUILDING_DIR = TEXTURES_DIR+"\\buliding\\" def load_img(path): return pg.image.load(path).convert_alpha() def get_pattern(): return { 0: load_img("resources/textures/road/GTA2_TILE_257.bmp"), 1: load_img("resources/textures/buliding/GTA2_TILE_187.bmp") } def get_trashbin_pattern(): return { 0: load_img("resources/textures/misc/trash_bin_small_bio.png"), 1: load_img("resources/textures/misc/trash_bin_small_glass.png"), 2: load_img("resources/textures/misc/trash_bin_small_plastic.png"), 3: load_img("resources/textures/misc/trash_bin_small_paper.png"), 4: load_img("resources/textures/misc/trash_bin_small.png") }