import pygame.image class trashbin(pygame.sprite.Sprite): def __init__(self,x,y,img): super().__init__() # dimensions self.width = 16 self.height = 16 # spawn coords self.x = x self.y = y # load trashbin image self.image = pygame.image.load(img) self.image = pygame.transform.scale(self.image, (self.x,self.y)) self.rect = self.image.get_rect()