import os import pygame as pg HERE_DIR = os.path.abspath(os.path.dirname(__file__)) TEXTURES_DIR = HERE_DIR.rpartition(os.sep)[0]+"\\resources\\textures" ROAD_DIR = TEXTURES_DIR+"\\road\\" BUILDING_DIR = TEXTURES_DIR+"\\buliding\\" def loadImg(path): return pg.image.load(path) def getPattern(): return { 0: loadImg(ROAD_DIR+"GTA2_TILE_257.bmp"), 1: loadImg(BUILDING_DIR+"GTA2_TILE_187.bmp"), }