26 lines
886 B
Python
26 lines
886 B
Python
import os
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import pygame as pg
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HERE_DIR = os.path.abspath(os.path.dirname(__file__))
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TEXTURES_DIR = HERE_DIR.rpartition(os.sep)[0]+"\\resources\\textures"
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ROAD_DIR = TEXTURES_DIR+"\\road\\"
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BUILDING_DIR = TEXTURES_DIR+"\\buliding\\"
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def load_img(path):
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return pg.image.load(path).convert_alpha()
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def get_pattern():
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return {
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0: load_img("resources/textures/road/GTA2_TILE_257.bmp"),
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1: load_img("resources/textures/buliding/GTA2_TILE_187.bmp")
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}
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def get_trashbin_pattern():
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return {
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0: load_img("resources/textures/misc/trash_bin_small_bio.png"),
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1: load_img("resources/textures/misc/trash_bin_small_glass.png"),
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2: load_img("resources/textures/misc/trash_bin_small_plastic.png"),
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3: load_img("resources/textures/misc/trash_bin_small_paper.png"),
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4: load_img("resources/textures/misc/trash_bin_small.png")
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} |