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3
main.py
3
main.py
@ -13,6 +13,7 @@ def draw_line(screen: pygame.display, settings):
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(line * settings.tile_size, settings.screen_height))
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# TODO: dodać typ gleby do tile
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# TODO: add Sprite to every class and store Tile objects as Sprite group
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def main():
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@ -29,7 +30,7 @@ def main():
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background_image = pygame.transform.scale(background_image, (settings.screen_width, settings.screen_height))
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run = True
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while run:
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screen.blit(background_image, (0, 0))
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world.draw(screen)
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@ -1,8 +0,0 @@
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class Addon:
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"""class representing plants"""
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def __init__(self, type, capacity, application):
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self.type = type
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self.capacity = capacity
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self.application = application
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