some code refactors
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365b33ffa3
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11
.idea/ai-project.iml
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11
.idea/ai-project.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="PYTHON_MODULE" version="4">
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$">
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<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
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<excludeFolder url="file://$MODULE_DIR$/venv" />
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</content>
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<orderEntry type="jdk" jdkName="Python 3.9 (ai-project)" jdkType="Python SDK" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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20
.idea/inspectionProfiles/Project_Default.xml
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20
.idea/inspectionProfiles/Project_Default.xml
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<component name="InspectionProjectProfileManager">
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<profile version="1.0">
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<option name="myName" value="Project Default" />
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<inspection_tool class="PyPackageRequirementsInspection" enabled="true" level="WARNING" enabled_by_default="true">
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<option name="ignoredPackages">
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<value>
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<list size="7">
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<item index="0" class="java.lang.String" itemvalue="pandas" />
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<item index="1" class="java.lang.String" itemvalue="selenium" />
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<item index="2" class="java.lang.String" itemvalue="streamlit" />
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<item index="3" class="java.lang.String" itemvalue="matplotlib" />
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<item index="4" class="java.lang.String" itemvalue="plotly" />
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<item index="5" class="java.lang.String" itemvalue="requests" />
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<item index="6" class="java.lang.String" itemvalue="numpy" />
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</list>
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</value>
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</option>
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</inspection_tool>
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</profile>
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</component>
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.10" project-jdk-type="Python SDK" />
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<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.9 (ai-project)" project-jdk-type="Python SDK" />
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</project>
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@ -2,7 +2,7 @@
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/Inteligentny_Traktor_Grupa_16.iml" filepath="$PROJECT_DIR$/.idea/Inteligentny_Traktor_Grupa_16.iml" />
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<module fileurl="file://$PROJECT_DIR$/.idea/ai-project.iml" filepath="$PROJECT_DIR$/.idea/ai-project.iml" />
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</modules>
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</component>
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</project>
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14
.idea/webResources.xml
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14
.idea/webResources.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="WebResourcesPaths">
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<contentEntries>
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<entry url="file://$PROJECT_DIR$">
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<entryData>
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<resourceRoots>
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<path value="file://$PROJECT_DIR$/assets" />
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</resourceRoots>
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</entryData>
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</entry>
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</contentEntries>
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</component>
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</project>
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24
Tractor.py
24
Tractor.py
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class Vehicle:
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def __init__(self,
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numWheels,
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engine,
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numDoors,
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colour):
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self.numWheels = numWheels
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self.engine = engine
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self.numDoors = numDoors
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self.colour = colour
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class Tractor(Vehicle):
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def __init__(self,
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numWheels,
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engine,
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numDoors,
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colour,
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addition,
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trajectory):
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super().__init__(numWheels, engine, numDoors, colour)
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self.addition = addition
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self.trajectory = trajectory
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tractor = Tractor(4, "spalinowy", 2, "czerwony", "dodatek", "trajektoria")
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29
main.py
29
main.py
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import pygame
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from pygame.locals import *
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from world_creator import World
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SCREEN_WIDTH = 1100
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SCREEN_HEIGHT = 1100
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from src.world_creator import World
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from settings import Settings
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def draw_line(screen: pygame.display, tile_size):
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def draw_line(screen: pygame.display, tile_size, settings):
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for line in range(0, 11):
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pygame.draw.line(screen, (255, 255, 255), (0, line * tile_size), (SCREEN_WIDTH, line*tile_size))
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pygame.draw.line(screen, (255, 255, 255), (line * tile_size, 0), (line * tile_size, SCREEN_HEIGHT))
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pygame.draw.line(screen, (255, 255, 255), (0, line * tile_size), (settings.screen_width, line*tile_size))
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pygame.draw.line(screen, (255, 255, 255), (line * tile_size, 0), (line * tile_size, settings.screen_height))
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def main():
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print('siema')
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pygame.init()
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screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
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tile_size = 110
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world = World(tile_size)
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settings = Settings()
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screen = pygame.display.set_mode((settings.screen_width, settings.screen_height))
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world = World(settings.screen_title_size)
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pygame.display.set_caption('TRAKTOHOLIK')
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background_image = pygame.image.load('assets/images/sky.png')
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background_image = pygame.transform.scale(background_image, (SCREEN_WIDTH, SCREEN_HEIGHT))
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tractor_image = pygame.transform.scale(pygame.image.load('assets/images/tractor.png'), (0.9*tile_size, 0.9*tile_size))
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background_image = pygame.transform.scale(background_image, (settings.screen_width, settings.screen_height))
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tractor_image = pygame.transform.scale(pygame.image.load('assets/images/tractor.png'),
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(0.9*settings.screen_title_size, 0.9*settings.screen_title_size))
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run = True
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@ -33,8 +30,8 @@ def main():
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screen.blit(background_image, (0, 0))
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world.draw(screen)
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draw_line(screen, tile_size)
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screen.blit(tractor_image, (6*tile_size, 5*tile_size))
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draw_line(screen, settings.screen_title_size, settings)
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screen.blit(tractor_image, (6*settings.screen_title_size, 5*settings.screen_title_size))
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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8
src/settings.py
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8
src/settings.py
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class Settings:
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""" A class to represent all settings for the game, maybe later as .cfg """
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def __init__(self):
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# Screen settings
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self.screen_width = 1100
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self.screen_height = 1100
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self.screen_title_size = 110
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9
src/tractor.py
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9
src/tractor.py
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class Tractor:
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""" A class to represent our agent """
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def __init__(self, engine, addition, trajectory):
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self.engine = engine
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self.addition = addition
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self.trajectory = trajectory
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@ -2,6 +2,7 @@ import pygame
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class World:
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""" A class to represent game board """
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world_data = [
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[1, 1, 1, 1, 0, 0, 1, 1, 1, 1],
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