29 lines
750 B
Python
29 lines
750 B
Python
from board import Board
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from agent import Agent
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import time
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import pygame
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FPS = 3
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clock = pygame.time.Clock()
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def main():
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pygame.init()
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board = Board()
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agent = Agent(board.square_width, board.square_high, board.fields[board.first_ground].rect.center[0], board.fields[board.first_ground].rect.center[1], board.first_ground)
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first = True
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while True:
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board.full_board_display(first)
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board.game_display.blit(agent.image_scaled, agent.rect)
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if first == True:
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pygame.display.update()
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time.sleep(2)
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first = False
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board.board_events(agent)
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board.automove_agent(agent)
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pygame.display.update()
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clock.tick(FPS)
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if __name__ == '__main__':
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main() |