2022-03-07 20:41:12 +01:00
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import os
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2022-03-21 22:12:01 +01:00
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from agent import *
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2022-03-07 20:41:12 +01:00
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2022-03-21 22:05:28 +01:00
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Okno = pygame.display.set_mode((SZEROKOSC_OKNA, WYSOKOSC_OKNA))
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2022-03-07 20:41:12 +01:00
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pygame.display.set_caption("Okno1")
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2022-03-21 22:05:28 +01:00
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Krata = Krata(Okno)
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2022-03-10 19:41:05 +01:00
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2022-03-21 22:13:57 +01:00
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#
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2022-03-21 22:05:28 +01:00
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def dodaj_agenta():
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pole_lewe_gorne = PoleKraty(Krata, random.randint(0, LICZBA_POL_W_PIONIE - BOK_AGENTA1_W_POLACH),
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random.randint(0, LICZBA_POL_W_POZIOMIE - BOK_AGENTA1_W_POLACH))
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pom = 'test1_ikona.png'
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ikona = pygame.transform.scale(pygame.image.load(os.path.join('Ikony', pom)),
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(BOK_AGENTA1, BOK_AGENTA1))
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2022-03-21 22:12:01 +01:00
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Agent(Krata, pole_lewe_gorne, ikona, Kierunek.GORA, 0)
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2022-03-09 12:27:02 +01:00
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2022-03-08 23:00:29 +01:00
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def main():
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klatkaz = pygame.time.Clock()
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warunek_dzialania = True
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while warunek_dzialania:
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klatkaz.tick(FPS)
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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warunek_dzialania = False
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break
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2022-03-21 22:05:28 +01:00
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Krata.wyswietlKrate()
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dodaj_agenta()
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Krata.wyswietlAgenta()
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2022-03-08 23:00:29 +01:00
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pygame.quit()
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2022-03-08 18:38:43 +01:00
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2022-03-07 20:41:12 +01:00
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2022-03-08 23:00:29 +01:00
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main()
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