grk464933/cw 3/shaders/shader_3_1.frag
2024-02-02 11:19:35 +01:00

9 lines
92 B
GLSL

#version 430 core
out vec4 out_color;
void main()
{
out_color = vec4(0.9,0.3,1.0, 1.);
}