grk464933/cw 7/shaders/shader_5_sun.frag
2024-02-02 11:19:35 +01:00

11 lines
125 B
GLSL

#version 430 core
uniform vec3 objectColor;
in vec3 interpNormal;
void main()
{
gl_FragColor = vec4(objectColor, 1.0);
}