grafika-projekt/cw 9/shaders/shader_5_sun.vert
Szymon Bartanowicz 27aa9b51ea init
2023-02-14 22:54:46 +01:00

16 lines
312 B
GLSL

#version 430 core
layout(location = 0) in vec3 vertexPosition;
layout(location = 1) in vec2 vertexTexCoord;
layout(location = 2) in vec3 vertexNormal;
uniform mat4 transformation;
out vec3 interpNormal;
void main()
{
gl_Position = transformation * vec4(vertexPosition, 1.0);
interpNormal = vertexNormal;
}