grafika-projekt/cw 9/shaders/shader_skybox.frag
Szymon Bartanowicz 27aa9b51ea init
2023-02-14 22:54:46 +01:00

11 lines
151 B
GLSL

#version 330 core
out vec4 FragColor;
in vec3 TexCoords;
uniform samplerCube skybox;
void main()
{
FragColor = texture(skybox, TexCoords);
}