grafika-projekt/cw 9/shaders/shader_skybox.vert
Szymon Bartanowicz 27aa9b51ea init
2023-02-14 22:54:46 +01:00

15 lines
277 B
GLSL

#version 330 core
layout (location = 0) in vec3 aPos;
out vec3 TexCoords;
uniform mat4 projection;
uniform mat4 view;
void main()
{
TexCoords = aPos;
vec3 cameraPos = mat3(view) *aPos;
vec4 pos = projection * vec4(cameraPos, 1.0);
gl_Position = pos.xyww;
}