WMICraft/constants.py

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GAME_TITLE = 'WMICraft'
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WINDOW_HEIGHT = 800
WINDOW_WIDTH = 1360
GRID_CELL_PADDING = 5
GRID_CELL_WIDTH = 54
GRID_CELL_HEIGHT = 54
ROWS = 13
COLUMNS = 16
BORDER_WIDTH = 15
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FPS_COUNT = 60
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TILES = [
'grass1.png',
'grass2.png',
'grass3.png',
# 'grass4.png',
# 'grass5.png',
# 'grass6.png',
'sand.png',
'water.png',
# 'grass_with_tree.jpg',
]
OBJECTS = [
{
'name': 'tree',
'location': 'tree1.png'
},
{
'name': 'knight',
'location': 'knight.png'
}
]