WMICraft/main.py

44 lines
1.0 KiB
Python
Raw Normal View History

2022-03-04 15:15:24 +01:00
import pygame
pygame.init()
2022-03-04 16:45:30 +01:00
GAME_TITLE = 'WMICraft'
WINDOW_HEIGHT = 900
WINDOW_WIDTH = 900
GRID_CELL_PADDING = 3
GRID_CELL_WIDTH = 42
GRID_CELL_HEIGHT = 42
GREEN = (0, 255, 0)
2022-03-04 15:15:24 +01:00
2022-03-04 16:45:30 +01:00
screen = pygame.display.set_mode((WINDOW_HEIGHT, WINDOW_WIDTH))
pygame.display.set_caption(GAME_TITLE)
2022-03-04 15:15:24 +01:00
icon = pygame.image.load('resources/icons/sword.png')
pygame.display.set_icon(icon)
2022-03-04 16:45:30 +01:00
def draw_grid():
for row in range(20):
for column in range(20):
box_rect = [(GRID_CELL_PADDING + GRID_CELL_WIDTH) * column + GRID_CELL_PADDING,
(GRID_CELL_PADDING + GRID_CELL_HEIGHT) * row + GRID_CELL_PADDING,
GRID_CELL_WIDTH,
GRID_CELL_HEIGHT]
pygame.draw.rect(screen, GREEN, box_rect)
def main():
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
draw_grid()
pygame.display.update()
pygame.quit()
if __name__ == '__main__':
main()