forked from s464965/WMICraft
added monsters
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6
game.py
6
game.py
@ -8,6 +8,7 @@ from helpers import draw_text
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from logs import Logs
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from stats import Stats
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from knight import Knight
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from monster import Monster
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class Game:
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@ -111,7 +112,6 @@ class Game:
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grid = Grid(self.tiles)
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stats = Stats()
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logs = Logs()
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while running:
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self.screen.blit(self.bg, (0, 0))
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@ -131,6 +131,8 @@ class Game:
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knights_list = pygame.sprite.Group()
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knights_list.add(knight1)
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knights_list.draw(self.screen)
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monster1 = Monster(self.screen, "/resources/textures/dragon.png")
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monster_list = pygame.sprite.Group()
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monster_list.add(monster1)
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pygame.display.update()
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self.clock.tick(FPS_COUNT)
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18
monster.py
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18
monster.py
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@ -0,0 +1,18 @@
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import pygame.image
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import random
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class Monster(pygame.sprite.Sprite):
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def __init__(self, screen, img):
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super().__init__()
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self.images = []
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self.image = pygame.image.load("resources/textures/dragon.png")
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self.image = pygame.transform.scale(self.image, (40, 40))
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self.images.append(self.image)
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self.rect = self.image.get_rect()
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monster_list = pygame.sprite.Group()
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x = 337 + 41 * 5
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y = 214 + 41 * 7
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pygame.draw.rect(screen, (255, 255, 255), pygame.Rect(x, y, 40, 40), 0, 0)
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screen.blit(self.image, (x, y))
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BIN
resources/textures/dragon.png
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BIN
resources/textures/dragon.png
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After Width: | Height: | Size: 1.7 KiB |
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