# map config KNIGHTS_PER_TEAM_COUNT = 4 SAND_COUNT = 21 WATER_COUNT = 21 TREE_COUNT = 37 MONSTERS_COUNT = 2 CASTLES_COUNT = 1 ROWS = 19 COLUMNS = 24 KNIGHTS_SPAWN_WIDTH = 4 KNIGHTS_SPAWN_HEIGHT = 7 LEFT_KNIGHTS_SPAWN_FIRST_ROW = 6 LEFT_KNIGHTS_SPAWN_FIRST_COL = 0 RIGHT_KNIGHTS_SPAWN_FIRST_ROW = 6 RIGHT_KNIGHTS_SPAWN_FIRST_COL = 20 CASTLE_SPAWN_FIRST_ROW = 7 CASTLE_SPAWN_FIRST_COL = 11 # map aliases MAP_ALIASES = { "GRASS": 0, "SAND": 1, "WATER": 2, "TREE": 3, "MONSTER": 4, "CASTLE": 5, "KNIGHT_RED": 6, "KNIGHT_BLUE": 7, }