forked from s464965/WMICraft
19 lines
564 B
Python
19 lines
564 B
Python
import pygame
|
|
|
|
|
|
class Field(pygame.sprite.Sprite):
|
|
def __init__(self, texture_path, converted_texture, img, rect, row=0, column=0):
|
|
super().__init__()
|
|
self.texture_path = texture_path
|
|
self.converted_texture = converted_texture
|
|
self.image = img
|
|
self.row = row
|
|
self.column = column
|
|
self.rect = rect
|
|
self.busy = False
|
|
self.busy_detection()
|
|
|
|
def busy_detection(self):
|
|
if self.texture_path == 'water.png' or self.texture_path == 'grass_with_tree.jpg':
|
|
self.busy = True
|