WMICraft/models/monster.py

18 lines
502 B
Python

import pygame.image
import random
class Monster(pygame.sprite.Sprite):
images = []
def __init__(self):
super().__init__()
self.image = pygame.image.load("./resources/textures/dragon2.png")
self.image = pygame.transform.scale(self.image, (40, 40))
self.images.append(self.image)
self.rect = self.image.get_rect()
monster_list = pygame.sprite.Group()
self.health = random.randrange(15, 25)
self.attack = random.randrange(2, 10)