173 lines
5.6 KiB
C++
173 lines
5.6 KiB
C++
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/// @ref core
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/// @file glm/detail/type_mat3x4.hpp
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#pragma once
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#include "../fwd.hpp"
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#include "type_vec3.hpp"
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#include "type_vec4.hpp"
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#include "type_mat.hpp"
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#include <limits>
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#include <cstddef>
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namespace glm
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{
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template <typename T, precision P = defaultp>
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struct tmat3x4
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{
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typedef tvec4<T, P> col_type;
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typedef tvec3<T, P> row_type;
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typedef tmat3x4<T, P> type;
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typedef tmat4x3<T, P> transpose_type;
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typedef T value_type;
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private:
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col_type value[3];
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public:
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// -- Constructors --
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GLM_FUNC_DECL tmat3x4() GLM_DEFAULT_CTOR;
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GLM_FUNC_DECL tmat3x4(tmat3x4<T, P> const & m) GLM_DEFAULT;
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template <precision Q>
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GLM_FUNC_DECL tmat3x4(tmat3x4<T, Q> const & m);
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GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x4(ctor);
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GLM_FUNC_DECL explicit tmat3x4(T scalar);
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GLM_FUNC_DECL tmat3x4(
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T x0, T y0, T z0, T w0,
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T x1, T y1, T z1, T w1,
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T x2, T y2, T z2, T w2);
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GLM_FUNC_DECL tmat3x4(
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col_type const & v0,
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col_type const & v1,
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col_type const & v2);
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// -- Conversions --
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template<
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typename X1, typename Y1, typename Z1, typename W1,
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typename X2, typename Y2, typename Z2, typename W2,
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typename X3, typename Y3, typename Z3, typename W3>
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GLM_FUNC_DECL tmat3x4(
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X1 x1, Y1 y1, Z1 z1, W1 w1,
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X2 x2, Y2 y2, Z2 z2, W2 w2,
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X3 x3, Y3 y3, Z3 z3, W3 w3);
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template <typename V1, typename V2, typename V3>
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GLM_FUNC_DECL tmat3x4(
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tvec4<V1, P> const & v1,
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tvec4<V2, P> const & v2,
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tvec4<V3, P> const & v3);
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// -- Matrix conversions --
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template <typename U, precision Q>
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GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x4<U, Q> const & m);
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GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x2<T, P> const & x);
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GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x3<T, P> const & x);
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GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x4<T, P> const & x);
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GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x3<T, P> const & x);
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GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x2<T, P> const & x);
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GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x4<T, P> const & x);
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GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x2<T, P> const & x);
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GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x3<T, P> const & x);
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// -- Accesses --
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typedef length_t length_type;
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GLM_FUNC_DECL static length_type length(){return 3;}
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GLM_FUNC_DECL col_type & operator[](length_type i);
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GLM_FUNC_DECL col_type const & operator[](length_type i) const;
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// -- Unary arithmetic operators --
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GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<T, P> const & m) GLM_DEFAULT;
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template <typename U>
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GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<U, P> const & m);
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template <typename U>
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GLM_FUNC_DECL tmat3x4<T, P> & operator+=(U s);
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template <typename U>
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GLM_FUNC_DECL tmat3x4<T, P> & operator+=(tmat3x4<U, P> const & m);
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template <typename U>
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GLM_FUNC_DECL tmat3x4<T, P> & operator-=(U s);
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template <typename U>
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GLM_FUNC_DECL tmat3x4<T, P> & operator-=(tmat3x4<U, P> const & m);
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template <typename U>
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GLM_FUNC_DECL tmat3x4<T, P> & operator*=(U s);
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template <typename U>
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GLM_FUNC_DECL tmat3x4<T, P> & operator/=(U s);
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// -- Increment and decrement operators --
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GLM_FUNC_DECL tmat3x4<T, P> & operator++();
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GLM_FUNC_DECL tmat3x4<T, P> & operator--();
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GLM_FUNC_DECL tmat3x4<T, P> operator++(int);
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GLM_FUNC_DECL tmat3x4<T, P> operator--(int);
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};
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// -- Unary operators --
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m);
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// -- Binary operators --
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T scalar);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T scalar);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T scalar);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator*(T scalar, tmat3x4<T, P> const & m);
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template <typename T, precision P>
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GLM_FUNC_DECL typename tmat3x4<T, P>::col_type operator*(tmat3x4<T, P> const & m, typename tmat3x4<T, P>::row_type const & v);
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template <typename T, precision P>
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GLM_FUNC_DECL typename tmat3x4<T, P>::row_type operator*(typename tmat3x4<T, P>::col_type const & v, tmat3x4<T, P> const & m);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat4x3<T, P> const & m2);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat3x3<T, P> const & m2);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T scalar);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat3x4<T, P> operator/(T scalar, tmat3x4<T, P> const & m);
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// -- Boolean operators --
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template <typename T, precision P>
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GLM_FUNC_DECL bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
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template <typename T, precision P>
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GLM_FUNC_DECL bool operator!=(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
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}//namespace glm
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#ifndef GLM_EXTERNAL_TEMPLATE
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#include "type_mat3x4.inl"
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#endif
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