fix resize

This commit is contained in:
Anna Śmigiel 2023-02-07 21:14:43 +01:00
parent 27e912bcbd
commit 158c48f703
9 changed files with 8 additions and 5 deletions

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@ -31,11 +31,11 @@ C:\Users\annas\Desktop\graf\cw 9\src\room.hpp(525,59): warning C4305: "argument"
]
C:\Users\annas\Desktop\graf\cw 9\src\room.hpp(526,37): warning C4305: "argument": obcięcie z "double" do "float"
C:\Users\annas\Desktop\graf\cw 9\src\room.hpp(559,2): warning C4305: "argument": obcięcie z "double" do "float"
C:\Users\annas\Desktop\graf\cw 9\src\room.hpp(684,21): warning C4305: "-=": obcięcie z "double" do "float"
C:\Users\annas\Desktop\graf\cw 9\src\room.hpp(686,21): warning C4305: "+=": obcięcie z "double" do "float"
C:\Users\annas\Desktop\graf\cw 9\src\room.hpp(687,21): warning C4305: "-=": obcięcie z "double" do "float"
C:\Users\annas\Desktop\graf\cw 9\src\room.hpp(689,21): warning C4305: "+=": obcięcie z "double" do "float"
Trwa generowanie kodu
3 of 595 functions ( 0.5%) were compiled, the rest were copied from previous compilation.
2 of 595 functions ( 0.3%) were compiled, the rest were copied from previous compilation.
0 functions were new in current compilation
7 functions had inline decision re-evaluated but remain unchanged
6 functions had inline decision re-evaluated but remain unchanged
Zakończono generowanie kodu
grk-cw9.vcxproj -> C:\Users\annas\Desktop\graf\Release\room.exe

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@ -220,7 +220,7 @@ void drawObjectDepth(Core::RenderContext& context, glm::mat4 viewProjection, glm
// glm::mat4 transformation = viewProjectionMatrix * modelMatrix;
// glUniformMatrix4fv(glGetUniformLocation(programSkybox, "transformation"), 1, GL_FALSE, (float*)&transformation);
// glUniform1i(glGetUniformLocation(programSkybox, "skybox"), 10);
// //Core::SetActiveTexture(texture::cubemapTexture, "skybox", programSkybox, 10);
// Core::SetActiveTexture(texture::cubemapTexture, "skybox", programSkybox, 0);
// glUniform1f(glGetUniformLocation(programSkybox, "exposition"), exposition);
// Core::DrawContext(context);
// glEnable(GL_DEPTH_TEST);
@ -585,6 +585,9 @@ void framebuffer_size_callback(GLFWwindow* window, int width, int height)
glViewport(0, 0, width, height);
WIDTH = width;
HEIGHT = height;
initBloom();
initPingPong();
}
void loadModelToContext(std::string path, Core::RenderContext& context)