WMICraft/helpers.py

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import pygame
def draw_text(text, color, surface, x, y, text_size=30, is_bold=False):
if is_bold:
font = pygame.font.Font('resources/fonts/Poppins-SemiBold.ttf', text_size)
else:
font = pygame.font.Font('resources/fonts/Poppins-Regular.ttf', text_size)
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textobj = font.render(text, 1, color)
textrect = textobj.get_rect()
textrect.topleft = (x, y)
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surface.blit(textobj, textrect)