2022-04-04 21:07:40 +02:00
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import unittest
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from logic.knights_queue import KnightsQueue
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from models.knight import Knight
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class KnightsQueueTest(unittest.TestCase):
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2022-04-04 21:51:32 +02:00
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def test_should_skip_dead_knights(self):
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knight1 = Knight(None)
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knight1.health = 0
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knight2 = Knight(None)
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knight2.health = 0
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knight3 = Knight(None)
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knight3.health = 1
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knight4 = Knight(None)
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knight4.health = 0
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knight5 = Knight(None)
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knight5.health = 0
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knight6 = Knight(None)
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knight6.health = 1
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knights_queue = KnightsQueue([knight1, knight2, knight3], [knight4, knight5, knight6])
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res1 = knights_queue.dequeue_knight()
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res2 = knights_queue.dequeue_knight()
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self.assertEqual(res1.health, 1)
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self.assertEqual(res2.health, 1)
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def test_should_return_first_alive_knight(self):
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knight1 = Knight(None)
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knight1.health = 222
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knight2 = Knight(None)
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knight2.health = -1
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knight3 = Knight(None)
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knight3.health = 1
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knights_queue = KnightsQueue([knight1, knight2], [knight3])
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res1 = knights_queue.dequeue_knight()
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res2 = knights_queue.dequeue_knight()
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res3 = knights_queue.dequeue_knight()
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res4 = knights_queue.dequeue_knight()
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self.assertEqual(res1, res3)
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self.assertEqual(res2, res4)
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2022-04-04 21:27:47 +02:00
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def test_should_raise_when_knight_died_and_whole_team_dead(self):
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with self.assertRaises(Exception):
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knight1 = Knight(None)
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knight1.health = 222
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knight2 = Knight(None)
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knight2.health = 1
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knights_queue = KnightsQueue([knight1], [knight2])
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knights_queue.dequeue_knight()
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knights_queue.dequeue_knight()
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knight2.health = -2
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knights_queue.dequeue_knight()
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2022-04-04 21:51:32 +02:00
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knights_queue.dequeue_knight()
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2022-04-04 21:27:47 +02:00
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2022-04-04 21:23:32 +02:00
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def test_should_make_valid_next_turn(self):
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knight1 = Knight(None)
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knight1.health = 222
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knight2 = Knight(None)
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knight2.health = 1
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knights_queue = KnightsQueue([knight1], [knight2])
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previous_turn = knights_queue.team_idx_turn
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knights_queue.dequeue_knight()
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current_turn = knights_queue.team_idx_turn
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self.assertNotEqual(previous_turn, current_turn)
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2022-04-04 21:07:40 +02:00
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def test_should_raise_when_team_has_dead_knights(self):
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with self.assertRaises(Exception):
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knight1 = Knight(None)
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knight1.health = 0
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knight2 = Knight(None)
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knight2.health = -1
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knight3 = Knight(None)
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knight3.health = -2
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knight4 = Knight(None)
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knight4.health = 20
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knights_queue = KnightsQueue([knight1, knight2, knight3], [knight4])
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knights_queue.dequeue_knight()
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knights_queue.dequeue_knight()
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def test_should_return_knight_from_any_team_and_add_to_queue_again(self):
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knight1 = Knight(None)
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knight1.health = 10
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knight2 = Knight(None)
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knight2.health = 20
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knights_queue = KnightsQueue([knight1], [knight2])
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result1 = knights_queue.dequeue_knight()
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result2 = knights_queue.dequeue_knight()
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result3 = knights_queue.dequeue_knight()
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self.assertIsNotNone(result1)
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self.assertIsNotNone(result2)
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self.assertIsNotNone(result3)
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self.assertTrue(result1.health == result3.health)
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def test_should_raise_when_only_one_team_alive(self):
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with self.assertRaises(Exception):
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knight = Knight(None)
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knight.health = 21
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knights_queue = KnightsQueue([knight], [])
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knights_queue.dequeue_knight()
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def test_should_raise_when_no_team_alive(self):
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with self.assertRaises(Exception):
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knights_queue = KnightsQueue([], [])
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knights_queue.dequeue_knight()
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if __name__ == '__main__':
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unittest.main()
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