2022-03-11 19:42:17 +01:00
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import pygame.image
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class Knight(pygame.sprite.Sprite):
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def __init__(self, img):
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super().__init__()
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self.images = []
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self.image = pygame.image.load("./resources/textures/knight.png")
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self.image = pygame.transform.scale(self.image, (40, 40))
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self.images.append(self.image)
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self.rect = self.image.get_rect()
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knights_list = pygame.sprite.Group()
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