Merge pull request 'knights_queue' (#12) from knights_queue into master
Reviewed-on: #12
This commit is contained in:
commit
0d6fdcbfea
0
logic/__tests__/__init__.py
Normal file
0
logic/__tests__/__init__.py
Normal file
128
logic/__tests__/knights_queue_test.py
Normal file
128
logic/__tests__/knights_queue_test.py
Normal file
@ -0,0 +1,128 @@
|
||||
import unittest
|
||||
|
||||
from logic.knights_queue import KnightsQueue
|
||||
from models.knight import Knight
|
||||
|
||||
|
||||
class KnightsQueueTest(unittest.TestCase):
|
||||
def test_should_skip_dead_knights(self):
|
||||
knight1 = Knight(None)
|
||||
knight1.health = 0
|
||||
|
||||
knight2 = Knight(None)
|
||||
knight2.health = 0
|
||||
|
||||
knight3 = Knight(None)
|
||||
knight3.health = 1
|
||||
|
||||
knight4 = Knight(None)
|
||||
knight4.health = 0
|
||||
|
||||
knight5 = Knight(None)
|
||||
knight5.health = 0
|
||||
|
||||
knight6 = Knight(None)
|
||||
knight6.health = 1
|
||||
|
||||
knights_queue = KnightsQueue([knight1, knight2, knight3], [knight4, knight5, knight6])
|
||||
|
||||
res1 = knights_queue.dequeue_knight()
|
||||
res2 = knights_queue.dequeue_knight()
|
||||
|
||||
self.assertEqual(res1.health, 1)
|
||||
self.assertEqual(res2.health, 1)
|
||||
|
||||
def test_should_return_first_alive_knight(self):
|
||||
knight1 = Knight(None)
|
||||
knight1.health = 222
|
||||
|
||||
knight2 = Knight(None)
|
||||
knight2.health = -1
|
||||
|
||||
knight3 = Knight(None)
|
||||
knight3.health = 1
|
||||
|
||||
knights_queue = KnightsQueue([knight1, knight2], [knight3])
|
||||
|
||||
res1 = knights_queue.dequeue_knight()
|
||||
res2 = knights_queue.dequeue_knight()
|
||||
res3 = knights_queue.dequeue_knight()
|
||||
res4 = knights_queue.dequeue_knight()
|
||||
|
||||
self.assertEqual(res1, res3)
|
||||
self.assertEqual(res2, res4)
|
||||
|
||||
def test_should_raise_when_knight_died_and_whole_team_dead(self):
|
||||
with self.assertRaises(Exception):
|
||||
knight1 = Knight(None)
|
||||
knight1.health = 222
|
||||
knight2 = Knight(None)
|
||||
knight2.health = 1
|
||||
|
||||
knights_queue = KnightsQueue([knight1], [knight2])
|
||||
knights_queue.dequeue_knight()
|
||||
knights_queue.dequeue_knight()
|
||||
knight2.health = -2
|
||||
knights_queue.dequeue_knight()
|
||||
knights_queue.dequeue_knight()
|
||||
|
||||
def test_should_make_valid_next_turn(self):
|
||||
knight1 = Knight(None)
|
||||
knight1.health = 222
|
||||
knight2 = Knight(None)
|
||||
knight2.health = 1
|
||||
|
||||
knights_queue = KnightsQueue([knight1], [knight2])
|
||||
previous_turn = knights_queue.team_idx_turn
|
||||
knights_queue.dequeue_knight()
|
||||
current_turn = knights_queue.team_idx_turn
|
||||
|
||||
self.assertNotEqual(previous_turn, current_turn)
|
||||
|
||||
def test_should_raise_when_team_has_dead_knights(self):
|
||||
with self.assertRaises(Exception):
|
||||
knight1 = Knight(None)
|
||||
knight1.health = 0
|
||||
knight2 = Knight(None)
|
||||
knight2.health = -1
|
||||
knight3 = Knight(None)
|
||||
knight3.health = -2
|
||||
knight4 = Knight(None)
|
||||
knight4.health = 20
|
||||
|
||||
knights_queue = KnightsQueue([knight1, knight2, knight3], [knight4])
|
||||
|
||||
knights_queue.dequeue_knight()
|
||||
knights_queue.dequeue_knight()
|
||||
|
||||
def test_should_return_knight_from_any_team_and_add_to_queue_again(self):
|
||||
knight1 = Knight(None)
|
||||
knight1.health = 10
|
||||
knight2 = Knight(None)
|
||||
knight2.health = 20
|
||||
knights_queue = KnightsQueue([knight1], [knight2])
|
||||
|
||||
result1 = knights_queue.dequeue_knight()
|
||||
result2 = knights_queue.dequeue_knight()
|
||||
result3 = knights_queue.dequeue_knight()
|
||||
|
||||
self.assertIsNotNone(result1)
|
||||
self.assertIsNotNone(result2)
|
||||
self.assertIsNotNone(result3)
|
||||
self.assertTrue(result1.health == result3.health)
|
||||
|
||||
def test_should_raise_when_only_one_team_alive(self):
|
||||
with self.assertRaises(Exception):
|
||||
knight = Knight(None)
|
||||
knight.health = 21
|
||||
knights_queue = KnightsQueue([knight], [])
|
||||
knights_queue.dequeue_knight()
|
||||
|
||||
def test_should_raise_when_no_team_alive(self):
|
||||
with self.assertRaises(Exception):
|
||||
knights_queue = KnightsQueue([], [])
|
||||
knights_queue.dequeue_knight()
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
BIN
logic/__tests__/resources/textures/knight.png
Normal file
BIN
logic/__tests__/resources/textures/knight.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.7 KiB |
@ -5,6 +5,7 @@ import pygame
|
||||
from common.colors import FONT_DARK, WHITE
|
||||
from common.constants import *
|
||||
from common.helpers import draw_text
|
||||
from logic.knights_queue import KnightsQueue
|
||||
from models.castle import Castle
|
||||
from models.knight import Knight
|
||||
from models.monster import Monster
|
||||
@ -87,7 +88,6 @@ class Game:
|
||||
stats = Stats()
|
||||
logs = Logs()
|
||||
|
||||
|
||||
knights_sprite_group = pygame.sprite.Group()
|
||||
monsters_sprite_group = pygame.sprite.Group()
|
||||
castle_sprite_group = pygame.sprite.Group()
|
||||
@ -95,6 +95,8 @@ class Game:
|
||||
knights_left = self.generate_knights_team(knights_sprite_group)
|
||||
knights_right = self.generate_knights_team(knights_sprite_group)
|
||||
|
||||
knights_queue = KnightsQueue(knights_left, knights_right)
|
||||
|
||||
spawn_left_team = Spawner(grid, knights_left, width=KNIGHTS_SPAWN_WIDTH, height=KNIGHTS_SPAWN_HEIGHT,
|
||||
pos_row=KNIGHTS_SPAWN_FIRST_ROW, pos_column=KNIGHTS_SPAWN_FIRST_COL)
|
||||
spawn_right_team = Spawner(grid, knights_right, width=KNIGHTS_SPAWN_WIDTH, height=KNIGHTS_SPAWN_HEIGHT,
|
||||
|
25
logic/knights_queue.py
Normal file
25
logic/knights_queue.py
Normal file
@ -0,0 +1,25 @@
|
||||
import random
|
||||
from collections import deque
|
||||
|
||||
|
||||
class KnightsQueue:
|
||||
def __init__(self, blue_team, red_team):
|
||||
self.queues = deque(blue_team), deque(red_team)
|
||||
self.team_idx_turn = random.randint(0, 1)
|
||||
|
||||
def dequeue_knight(self):
|
||||
if self.both_teams_alive():
|
||||
knight = self.queues[self.team_idx_turn].popleft()
|
||||
if knight.health <= 0:
|
||||
return self.dequeue_knight()
|
||||
else:
|
||||
self.queues[self.team_idx_turn].append(knight)
|
||||
self.next_turn()
|
||||
return knight
|
||||
raise Exception('Game has just ended')
|
||||
|
||||
def both_teams_alive(self):
|
||||
return len(self.queues[0]) > 0 and len(self.queues[1]) > 0
|
||||
|
||||
def next_turn(self):
|
||||
self.team_idx_turn = (self.team_idx_turn + 1) % 2
|
Loading…
Reference in New Issue
Block a user