visual changes
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29aea5bec4
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@ -1,10 +1,9 @@
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import pygame
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import pygame
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from ui.screens.screen import Screen
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from ui.screens.screen import Screen
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from common.colors import WHITE
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from common.colors import BLACK
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from common.helpers import draw_text
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from common.helpers import draw_text
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class Credits(Screen):
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class Credits(Screen):
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def __init__(self, screen, clock):
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def __init__(self, screen, clock):
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@ -13,13 +12,14 @@ class Credits(Screen):
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def display_screen(self):
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def display_screen(self):
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running = True
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running = True
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while running:
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while running:
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self.screen.fill((0, 0, 0))
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self.screen.fill((252, 164, 12))
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draw_text('Angelika Iskra', WHITE, self.screen, 20, 50)
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draw_text('Twórcy :', BLACK, self.screen, 520, 150)
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draw_text('Dawid Korzępa', WHITE, self.screen, 20, 100)
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draw_text('Angelika Iskra', BLACK, self.screen, 520, 250)
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draw_text('Juliusz Sadowski', WHITE, self.screen, 20, 150)
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draw_text('Dawid Korzępa', BLACK, self.screen, 520, 300)
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draw_text('Aleksandra Muczyńska', WHITE, self.screen, 20, 200)
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draw_text('Juliusz Sadowski', BLACK, self.screen, 520, 350)
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draw_text('Jerzy Tomaszewski', WHITE, self.screen, 20, 250)
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draw_text('Aleksandra Muczyńska', BLACK, self.screen, 520, 400)
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draw_text('Mateusz Konofał', WHITE, self.screen, 20, 300)
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draw_text('Jerzy Tomaszewski', BLACK, self.screen, 520, 450)
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draw_text('Mateusz Konofał', BLACK, self.screen, 520, 500)
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for event in pygame.event.get():
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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if event.type == pygame.QUIT:
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running = False
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running = False
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