feat: result function
This commit is contained in:
parent
fbbb521a4b
commit
6c27199988
@ -11,6 +11,10 @@ RIGHT = 'RIGHT'
|
|||||||
UP = 'UP'
|
UP = 'UP'
|
||||||
DOWN = 'DOWN'
|
DOWN = 'DOWN'
|
||||||
|
|
||||||
|
TURN_LEFT = 'TURN_LEFT'
|
||||||
|
TURN_RIGHT = 'TURN_RIGHT'
|
||||||
|
FORWARD = 'FORWARD'
|
||||||
|
|
||||||
directions = {
|
directions = {
|
||||||
LEFT: (0, -1),
|
LEFT: (0, -1),
|
||||||
RIGHT: (0, 1),
|
RIGHT: (0, 1),
|
||||||
@ -18,10 +22,6 @@ directions = {
|
|||||||
DOWN: (1, 0)
|
DOWN: (1, 0)
|
||||||
}
|
}
|
||||||
|
|
||||||
TURN_LEFT = 'TURN_LEFT'
|
|
||||||
TURN_RIGHT = 'TURN_RIGHT'
|
|
||||||
FORWARD = 'FORWARD'
|
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class State:
|
class State:
|
||||||
@ -93,8 +93,42 @@ def remove_forward(possible_actions: List[str]) -> None:
|
|||||||
possible_actions.remove(FORWARD)
|
possible_actions.remove(FORWARD)
|
||||||
|
|
||||||
|
|
||||||
def result(state: State, action: str, grid: List[List[str]]) -> State:
|
def result(state: State, action: str) -> State:
|
||||||
pass
|
new_state = State(state.position, state.direction)
|
||||||
|
|
||||||
|
if state.direction == UP:
|
||||||
|
if action == TURN_LEFT:
|
||||||
|
new_state.direction = LEFT
|
||||||
|
elif action == TURN_RIGHT:
|
||||||
|
new_state.direction = RIGHT
|
||||||
|
elif action == FORWARD:
|
||||||
|
new_state.position = next_position(state.position, UP)
|
||||||
|
|
||||||
|
elif state.direction == DOWN:
|
||||||
|
if action == TURN_LEFT:
|
||||||
|
new_state.direction = RIGHT
|
||||||
|
elif action == TURN_RIGHT:
|
||||||
|
new_state.direction = LEFT
|
||||||
|
elif action == FORWARD:
|
||||||
|
new_state.position = next_position(state.position, DOWN)
|
||||||
|
|
||||||
|
elif state.direction == LEFT:
|
||||||
|
if action == TURN_LEFT:
|
||||||
|
new_state.direction = DOWN
|
||||||
|
elif action == TURN_RIGHT:
|
||||||
|
new_state.direction = UP
|
||||||
|
elif action == FORWARD:
|
||||||
|
new_state.position = next_position(state.position, LEFT)
|
||||||
|
|
||||||
|
elif state.direction == RIGHT:
|
||||||
|
if action == TURN_LEFT:
|
||||||
|
new_state.direction = UP
|
||||||
|
elif action == TURN_RIGHT:
|
||||||
|
new_state.direction = DOWN
|
||||||
|
elif action == FORWARD:
|
||||||
|
new_state.position = next_position(state.position, RIGHT)
|
||||||
|
|
||||||
|
return new_state
|
||||||
|
|
||||||
|
|
||||||
def goal_test(state: State, goal_list: List[Tuple[int, int]]) -> bool:
|
def goal_test(state: State, goal_list: List[Tuple[int, int]]) -> bool:
|
||||||
|
Loading…
Reference in New Issue
Block a user