feat: added basic 2d grid
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.gitignore
vendored
2
.gitignore
vendored
@ -149,4 +149,4 @@ cython_debug/
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# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
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# and can be added to the global gitignore or merged into this file. For a more nuclear
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# option (not recommended) you can uncomment the following to ignore the entire idea folder.
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#.idea/
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.idea/
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39
main.py
39
main.py
@ -1,18 +1,43 @@
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import pygame
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# game init
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pygame.init()
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# screen size
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pygame.display.set_mode((800, 800))
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GAME_TITLE = 'WMICraft'
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WINDOW_HEIGHT = 900
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WINDOW_WIDTH = 900
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GRID_CELL_PADDING = 3
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GRID_CELL_WIDTH = 42
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GRID_CELL_HEIGHT = 42
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GREEN = (0, 255, 0)
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# title and icon
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pygame.display.set_caption('WMICraft')
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screen = pygame.display.set_mode((WINDOW_HEIGHT, WINDOW_WIDTH))
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pygame.display.set_caption(GAME_TITLE)
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icon = pygame.image.load('resources/icons/sword.png')
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pygame.display.set_icon(icon)
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running = True
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while running:
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def draw_grid():
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for row in range(20):
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for column in range(20):
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box_rect = [(GRID_CELL_PADDING + GRID_CELL_WIDTH) * column + GRID_CELL_PADDING,
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(GRID_CELL_PADDING + GRID_CELL_HEIGHT) * row + GRID_CELL_PADDING,
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GRID_CELL_WIDTH,
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GRID_CELL_HEIGHT]
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pygame.draw.rect(screen, GREEN, box_rect)
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def main():
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running = True
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while running:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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draw_grid()
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pygame.display.update()
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pygame.quit()
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if __name__ == '__main__':
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main()
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