wejscie na pole #14
@ -16,3 +16,6 @@ class Field(pygame.sprite.Sprite):
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def busy_detection(self):
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def busy_detection(self):
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if self.texture_path == 'water.png' or self.texture_path == 'grass_with_tree.jpg':
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if self.texture_path == 'water.png' or self.texture_path == 'grass_with_tree.jpg':
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self.busy = True
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self.busy = True
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def step_onto(self, obj):#ustawia objekt na srodku pola
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obj.rect = obj.clamp(self.rect)
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