field #15
@ -19,3 +19,5 @@ class Field(pygame.sprite.Sprite):
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def step_onto(self, obj): # ustawia objekt na srodku pola
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def step_onto(self, obj): # ustawia objekt na srodku pola
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obj.rect = obj.clamp(self.rect)
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obj.rect = obj.clamp(self.rect)
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self.busy = True
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obj.update()
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