a_star #21
@ -1,5 +1,6 @@
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from __future__ import annotations
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import heapq
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from dataclasses import dataclass, field
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from typing import Tuple, Optional, List
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@ -33,7 +34,7 @@ class State:
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class Node:
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state: State
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parent: Optional[Node]
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action: str
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action: Optional[str]
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cost: int = field(init=False)
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depth: int = field(init=False)
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@ -48,8 +49,8 @@ class Node:
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return hash(self.state)
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def expand(node: Node) -> List[Node]:
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return [child_node(node=node, action=action) for action in actions(node.state)]
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def expand(node: Node, grid: List[List[str]]) -> List[Node]:
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return [child_node(node=node, action=action) for action in actions(node.state, grid)]
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def child_node(node: Node, action: str) -> Node:
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@ -147,5 +148,37 @@ def f(current_node: Node, goal: Tuple[int, int]) -> int:
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return current_node.cost + h(state=current_node.state, goal=goal)
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def get_path_from_start(node: Node) -> List[str]:
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path = [node]
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while node.parent is not None:
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node = node.parent
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path.append(node.action)
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path.reverse()
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return path
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def a_star(state: State, grid: List[List[str]], goals: List[Tuple[int, int]]) -> List[str]:
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node = Node(state=state, parent=None, action=None)
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frontier = list()
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heapq.heappush(frontier, (f(node, goals[0]), node))
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explored = set()
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while frontier:
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r, node = heapq.heappop(frontier)
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if goal_test(node.state, goals):
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return get_path_from_start(node)
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explored.add(node.state)
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for child in expand(node, grid):
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p = f(child, goals[0])
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if child.state not in explored and (p, child) not in frontier:
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heapq.heappush(frontier, (p, child))
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elif (r, child) in frontier and r > p:
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heapq.heappush(frontier, (p, child))
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return []
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