healthbar #22
@ -58,7 +58,7 @@ class Grid:
|
|||||||
else:
|
else:
|
||||||
self.free_fields.append(field)
|
self.free_fields.append(field)
|
||||||
|
|
||||||
self.grid[row].append(pygame.sprite.Group(field))
|
self.grid[row].append(pygame.sprite.GroupSingle(field))
|
||||||
|
|
||||||
def update(self, screen):
|
def update(self, screen):
|
||||||
self.draw(screen)
|
self.draw(screen)
|
||||||
@ -68,7 +68,7 @@ class Grid:
|
|||||||
return self.textures[texture_index]
|
return self.textures[texture_index]
|
||||||
|
|
||||||
def get_tile(self, row, column):
|
def get_tile(self, row, column):
|
||||||
return pygame.sprite.Group.sprites(self.grid[row][column])[0] # iteruj kolumny i wiersze od 0
|
return self.grid[row][column].sprite # iteruj kolumny i wiersze od 0
|
||||||
|
|
||||||
def put_on_tile(self, row, column, obj): # iteruj kolumny i wiersze od 0
|
def put_on_tile(self, row, column, obj): # iteruj kolumny i wiersze od 0
|
||||||
try:
|
try:
|
||||||
|
Loading…
Reference in New Issue
Block a user