import pygame from ui.screens.screen import Screen from common.colors import BLACK from common.helpers import draw_text class Credits(Screen): def __init__(self, screen, clock): super().__init__('credits', screen, clock) def display_screen(self): running = True while running: self.screen.fill((252, 164, 12)) draw_text('Twórcy :', BLACK, self.screen, 520, 150) draw_text('Angelika Iskra', BLACK, self.screen, 520, 250) draw_text('Dawid Korzępa', BLACK, self.screen, 520, 300) draw_text('Juliusz Sadowski', BLACK, self.screen, 520, 350) draw_text('Aleksandra Muczyńska', BLACK, self.screen, 520, 400) draw_text('Jerzy Tomaszewski', BLACK, self.screen, 520, 450) draw_text('Mateusz Konofał', BLACK, self.screen, 520, 500) for event in pygame.event.get(): if event.type == pygame.QUIT: running = False if event.type == pygame.KEYDOWN: if event.key == pygame.K_ESCAPE: running = False pygame.display.update() self.clock.tick(60)