import pygame.image from common.helpers import parse_cord class Castle(pygame.sprite.Sprite): def __init__(self, position, group): super().__init__(group) self.image = pygame.image.load("./resources/textures/castle.png").convert_alpha() self.image = pygame.transform.scale(self.image, (78, 78)) self.position = position position_in_px = (parse_cord(position[0]), parse_cord(position[1])) self.rect = self.image.get_rect(center=position_in_px) self.health = 80