import pygame pygame.init() GAME_TITLE = 'WMICraft' WINDOW_HEIGHT = 900 WINDOW_WIDTH = 900 GRID_CELL_PADDING = 3 GRID_CELL_WIDTH = 42 GRID_CELL_HEIGHT = 42 GREEN = (0, 255, 0) screen = pygame.display.set_mode((WINDOW_HEIGHT, WINDOW_WIDTH)) pygame.display.set_caption(GAME_TITLE) icon = pygame.image.load('resources/icons/sword.png') pygame.display.set_icon(icon) def draw_grid(): for row in range(20): for column in range(20): box_rect = [(GRID_CELL_PADDING + GRID_CELL_WIDTH) * column + GRID_CELL_PADDING, (GRID_CELL_PADDING + GRID_CELL_HEIGHT) * row + GRID_CELL_PADDING, GRID_CELL_WIDTH, GRID_CELL_HEIGHT] pygame.draw.rect(screen, GREEN, box_rect) def main(): running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False draw_grid() pygame.display.update() pygame.quit() if __name__ == '__main__': main()