44 lines
1.7 KiB
Python
44 lines
1.7 KiB
Python
import pygame
|
|
|
|
from colors import FONT_DARK, ORANGE, WHITE, RED
|
|
from constants import COLUMNS, GRID_CELL_PADDING, GRID_CELL_WIDTH, BORDER_WIDTH, BORDER_RADIUS
|
|
from helpers import draw_text
|
|
|
|
|
|
class Stats:
|
|
def __init__(self):
|
|
self.grid = []
|
|
|
|
def draw(self, screen):
|
|
x = (GRID_CELL_PADDING + GRID_CELL_WIDTH) * COLUMNS + BORDER_WIDTH + 15
|
|
y = 5
|
|
|
|
# background
|
|
pygame.draw.rect(screen, WHITE, pygame.Rect(x, y, 340, 450), 0, BORDER_RADIUS)
|
|
|
|
# title
|
|
draw_text('STATS', FONT_DARK, screen, x + 120, y + 10, 36)
|
|
pygame.draw.rect(screen, ORANGE, pygame.Rect(x, y + 65, 340, 3))
|
|
|
|
# shields
|
|
shield_blue = pygame.image.load('resources/textures/shield_blue.png')
|
|
shield_red = pygame.image.load('resources/textures/shield_red.png')
|
|
screen.blit(shield_blue, (x + 20, y + 80))
|
|
screen.blit(shield_red, (x + 200, y + 80))
|
|
draw_text('VS', FONT_DARK, screen, x + 150, y + 120, 36)
|
|
|
|
# HP bars
|
|
pygame.draw.rect(screen, RED, pygame.Rect(x + 30, y + 210, 100, 15), 0, 4)
|
|
pygame.draw.rect(screen, RED, pygame.Rect(x + 210, y + 210, 100, 15), 0, 4)
|
|
|
|
# texts
|
|
draw_text('Rycerze: 2', FONT_DARK, screen, x + 35, y + 240, 18)
|
|
draw_text('Fortece: 1', FONT_DARK, screen, x + 35, y + 270, 18)
|
|
|
|
draw_text('Rycerze: 4', FONT_DARK, screen, x + 215, y + 240, 18)
|
|
draw_text('Fortece: 0', FONT_DARK, screen, x + 215, y + 270, 18)
|
|
|
|
# points
|
|
pygame.draw.rect(screen, ORANGE, pygame.Rect(x, y + 390, 340, 3))
|
|
draw_text('PUNKTY: 10', FONT_DARK, screen, x + 35, y + 408, 18, True)
|
|
draw_text('PUNKTY: 10', FONT_DARK, screen, x + 215, y + 408, 18, True) |