16 lines
417 B
Python
16 lines
417 B
Python
import pygame.image
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class Castle(pygame.sprite.Sprite):
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images = []
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def __init__(self):
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super().__init__()
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self.image = pygame.image.load("./resources/textures/castle.png")
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self.image = pygame.transform.scale(self.image, (78, 78))
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self.images.append(self.image)
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self.rect = self.image.get_rect()
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castle_list = pygame.sprite.Group()
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self.health = 80
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