481 lines
19 KiB
C++
481 lines
19 KiB
C++
// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef GOOGLE_PROTOBUF_ARENASTRING_H__
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#define GOOGLE_PROTOBUF_ARENASTRING_H__
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#include <algorithm>
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#include <string>
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#include <type_traits>
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#include <utility>
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#include <google/protobuf/stubs/logging.h>
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#include <google/protobuf/stubs/common.h>
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#include <google/protobuf/arena.h>
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#include <google/protobuf/port.h>
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#include <google/protobuf/explicitly_constructed.h>
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// must be last:
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#include <google/protobuf/port_def.inc>
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#ifdef SWIG
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#error "You cannot SWIG proto headers"
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#endif
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namespace google {
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namespace protobuf {
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namespace internal {
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class EpsCopyInputStream;
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class SwapFieldHelper;
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// Declared in message_lite.h
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PROTOBUF_EXPORT extern ExplicitlyConstructedArenaString
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fixed_address_empty_string;
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// Lazy string instance to support string fields with non-empty default.
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// These are initialized on the first call to .get().
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class PROTOBUF_EXPORT LazyString {
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public:
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// We explicitly make LazyString an aggregate so that MSVC can do constant
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// initialization on it without marking it `constexpr`.
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// We do not want to use `constexpr` because it makes it harder to have extern
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// storage for it and causes library bloat.
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struct InitValue {
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const char* ptr;
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size_t size;
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};
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// We keep a union of the initialization value and the std::string to save on
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// space. We don't need the string array after Init() is done.
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union {
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mutable InitValue init_value_;
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alignas(std::string) mutable char string_buf_[sizeof(std::string)];
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};
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mutable std::atomic<const std::string*> inited_;
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const std::string& get() const {
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// This check generates less code than a call-once invocation.
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auto* res = inited_.load(std::memory_order_acquire);
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if (PROTOBUF_PREDICT_FALSE(res == nullptr)) return Init();
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return *res;
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}
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private:
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// Initialize the string in `string_buf_`, update `inited_` and return it.
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// We return it here to avoid having to read it again in the inlined code.
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const std::string& Init() const;
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};
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class TaggedStringPtr {
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public:
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// Bit flags qualifying string properties. We can use 2 bits as
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// ptr_ is guaranteed and enforced to be aligned on 4 byte boundaries.
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enum Flags {
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kArenaBit = 0x1, // ptr is arena allocated
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kMutableBit = 0x2, // ptr contents are fully mutable
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kMask = 0x3 // Bit mask
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};
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// Composed logical types
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enum Type {
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// Default strings are immutable and never owned.
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kDefault = 0,
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// Allocated strings are mutable and (as the name implies) owned.
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// A heap allocated string must be deleted.
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kAllocated = kMutableBit,
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// Mutable arena strings are strings where the string instance is owned
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// by the arena, but the string contents itself are owned by the string
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// instance. Mutable arena string instances need to be destroyed which is
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// typically done through a cleanup action added to the arena owning it.
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kMutableArena = kArenaBit | kMutableBit,
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// Fixed size arena strings are strings where both the string instance and
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// the string contents are fully owned by the arena. Fixed size arena
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// strings are a platform and c++ library specific customization. Fixed
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// size arena strings are immutable, with the exception of custom internal
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// updates to the content that fit inside the existing capacity.
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// Fixed size arena strings must never be deleted or destroyed.
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kFixedSizeArena = kArenaBit,
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};
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TaggedStringPtr() = default;
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explicit constexpr TaggedStringPtr(ExplicitlyConstructedArenaString* ptr)
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: ptr_(ptr) {}
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// Sets the value to `p`, tagging the value as being a 'default' value.
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// See documentation for kDefault for more info.
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inline const std::string* SetDefault(const std::string* p) {
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return TagAs(kDefault, const_cast<std::string*>(p));
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}
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// Sets the value to `p`, tagging the value as a heap allocated value.
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// Allocated strings are mutable and (as the name implies) owned.
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// `p` must not be null
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inline std::string* SetAllocated(std::string* p) {
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return TagAs(kAllocated, p);
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}
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// Sets the value to `p`, tagging the value as a fixed size arena string.
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// See documentation for kFixedSizeArena for more info.
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// `p` must not be null
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inline std::string* SetFixedSizeArena(std::string* p) {
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return TagAs(kFixedSizeArena, p);
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}
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// Sets the value to `p`, tagging the value as a mutable arena string.
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// See documentation for kMutableArena for more info.
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// `p` must not be null
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inline std::string* SetMutableArena(std::string* p) {
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return TagAs(kMutableArena, p);
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}
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// Returns true if the contents of the current string are fully mutable.
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inline bool IsMutable() const { return as_int() & kMutableBit; }
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// Returns true if the current string is an immutable default value.
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inline bool IsDefault() const { return (as_int() & kMask) == kDefault; }
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// If the current string is a heap-allocated mutable value, returns a pointer
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// to it. Returns nullptr otherwise.
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inline std::string *GetIfAllocated() const {
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auto allocated = as_int() ^ kAllocated;
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if (allocated & kMask) return nullptr;
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auto ptr = reinterpret_cast<std::string*>(allocated);
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PROTOBUF_ASSUME(ptr != nullptr);
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return ptr;
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}
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// Returns true if the current string is an arena allocated value.
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// This means it's either a mutable or fixed size arena string.
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inline bool IsArena() const { return as_int() & kArenaBit; }
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// Returns true if the current string is a fixed size arena allocated value.
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inline bool IsFixedSizeArena() const {
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return (as_int() & kMask) == kFixedSizeArena;
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}
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// Returns the contained string pointer.
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inline std::string* Get() const {
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return reinterpret_cast<std::string*>(as_int() & ~kMask);
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}
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// Returns true if the contained pointer is null, indicating some error.
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// The Null value is only used during parsing for temporary values.
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// A persisted ArenaStringPtr value is never null.
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inline bool IsNull() { return ptr_ == nullptr; }
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private:
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static inline void assert_aligned(const void* p) {
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GOOGLE_DCHECK_EQ(reinterpret_cast<uintptr_t>(p) & kMask, 0UL);
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}
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inline std::string* TagAs(Type type, std::string* p) {
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GOOGLE_DCHECK(p != nullptr);
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assert_aligned(p);
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ptr_ = reinterpret_cast<void*>(reinterpret_cast<uintptr_t>(p) | type);
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return p;
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}
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uintptr_t as_int() const { return reinterpret_cast<uintptr_t>(ptr_); }
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void* ptr_;
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};
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static_assert(std::is_trivial<TaggedStringPtr>::value,
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"TaggedStringPtr must be trivial");
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// This class encapsulates a pointer to a std::string with or without arena
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// owned contents, tagged by the bottom bits of the string pointer. It is a
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// high-level wrapper that almost directly corresponds to the interface required
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// by string fields in generated code. It replaces the old std::string* pointer
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// in such cases.
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//
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// The string pointer is tagged to be either a default, externally owned value,
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// a mutable heap allocated value, or an arena allocated value. The object uses
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// a single global instance of an empty string that is used as the initial
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// default value. Fields that have empty default values directly use this global
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// default. Fields that have non empty default values are supported through
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// lazily initialized default values managed by the LazyString class.
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//
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// Generated code and reflection code both ensure that ptr_ is never null.
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// Because ArenaStringPtr is used in oneof unions, its constructor is a NOP and
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// the field is always manually initialized via method calls.
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//
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// See TaggedStringPtr for more information about the types of string values
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// being held, and the mutable and ownership invariants for each type.
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struct PROTOBUF_EXPORT ArenaStringPtr {
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ArenaStringPtr() = default;
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constexpr ArenaStringPtr(ExplicitlyConstructedArenaString* default_value,
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ConstantInitialized)
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: tagged_ptr_(default_value) {}
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// Called from generated code / reflection runtime only. Resets value to point
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// to a default string pointer, with the semantics that this ArenaStringPtr
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// does not own the pointed-to memory. Disregards initial value of ptr_ (so
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// this is the *ONLY* safe method to call after construction or when
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// reinitializing after becoming the active field in a oneof union).
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inline void InitDefault();
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// Similar to `InitDefault` except that it allows the default value to be
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// initialized to an externally owned string. This method is called from
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// parsing code. `str` must not be null and outlive this instance.
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inline void InitExternal(const std::string* str);
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// Called from generated code / reflection runtime only. Resets the value of
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// this instances to the heap allocated value in `str`. `str` must not be
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// null. Invokes `arena->Own(str)` to transfer ownership into the arena if
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// `arena` is not null, else, `str` will be owned by ArenaStringPtr. This
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// function should only be used to initialize a ArenaStringPtr or on an
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// instance known to not carry any heap allocated value.
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inline void InitAllocated(std::string* str, Arena* arena);
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void Set(ConstStringParam value, Arena* arena);
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void Set(std::string&& value, Arena* arena);
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void Set(const char* s, Arena* arena);
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void Set(const char* s, size_t n, Arena* arena);
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void SetBytes(ConstStringParam value, Arena* arena);
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void SetBytes(std::string&& value, Arena* arena);
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void SetBytes(const char* s, Arena* arena);
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void SetBytes(const void* p, size_t n, Arena* arena);
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template <typename RefWrappedType>
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void Set(std::reference_wrapper<RefWrappedType> const_string_ref,
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::google::protobuf::Arena* arena) {
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Set(const_string_ref.get(), arena);
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}
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// Returns a mutable std::string reference.
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// The version accepting a `LazyString` value is used in the generated code to
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// initialize mutable copies for fields with a non-empty default where the
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// default value is lazily initialized.
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std::string* Mutable(Arena* arena);
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std::string* Mutable(const LazyString& default_value, Arena* arena);
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// Gets a mutable pointer with unspecified contents.
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// This function is identical to Mutable(), except it is optimized for the
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// case where the caller is not interested in the current contents. For
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// example, if the current field is not mutable, it will re-initialize the
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// value with an empty string rather than a (non-empty) default value.
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// Likewise, if the current value is a fixed size arena string with contents,
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// it will be initialized into an empty mutable arena string.
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std::string* MutableNoCopy(Arena* arena);
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// Basic accessors.
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PROTOBUF_NDEBUG_INLINE const std::string& Get() const {
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// Unconditionally mask away the tag.
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return *tagged_ptr_.Get();
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}
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// Returns a pointer to the stored contents for this instance.
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// This method is for internal debugging and tracking purposes only.
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PROTOBUF_NDEBUG_INLINE const std::string* UnsafeGetPointer() const
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PROTOBUF_RETURNS_NONNULL {
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return tagged_ptr_.Get();
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}
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// Release returns a std::string* instance that is heap-allocated and is not
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// Own()'d by any arena. If the field is not set, this returns nullptr. The
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// caller retains ownership. Clears this field back to the default state.
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// Used to implement release_<field>() methods on generated classes.
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PROTOBUF_NODISCARD std::string* Release();
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// Takes a std::string that is heap-allocated, and takes ownership. The
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// std::string's destructor is registered with the arena. Used to implement
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// set_allocated_<field> in generated classes.
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void SetAllocated(std::string* value, Arena* arena);
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// Frees storage (if not on an arena).
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void Destroy();
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// Clears content, but keeps allocated std::string, to avoid the overhead of
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// heap operations. After this returns, the content (as seen by the user) will
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// always be the empty std::string. Assumes that |default_value| is an empty
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// std::string.
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void ClearToEmpty();
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// Clears content, assuming that the current value is not the empty
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// string default.
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void ClearNonDefaultToEmpty();
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// Clears content, but keeps allocated std::string if arena != nullptr, to
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// avoid the overhead of heap operations. After this returns, the content
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// (as seen by the user) will always be equal to |default_value|.
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void ClearToDefault(const LazyString& default_value, ::google::protobuf::Arena* arena);
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// Swaps internal pointers. Arena-safety semantics: this is guarded by the
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// logic in Swap()/UnsafeArenaSwap() at the message level, so this method is
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// 'unsafe' if called directly.
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inline PROTOBUF_NDEBUG_INLINE static void InternalSwap(ArenaStringPtr* rhs,
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Arena* rhs_arena,
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ArenaStringPtr* lhs,
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Arena* lhs_arena);
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// Internal setter used only at parse time to directly set a donated string
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// value.
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void UnsafeSetTaggedPointer(TaggedStringPtr value) { tagged_ptr_ = value; }
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// Generated code only! An optimization, in certain cases the generated
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// code is certain we can obtain a std::string with no default checks and
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// tag tests.
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std::string* UnsafeMutablePointer() PROTOBUF_RETURNS_NONNULL;
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// Returns true if this instances holds an immutable default value.
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inline bool IsDefault() const { return tagged_ptr_.IsDefault(); }
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private:
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template <typename... Args>
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inline std::string* NewString(Arena* arena, Args&&... args) {
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if (arena == nullptr) {
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auto* s = new std::string(std::forward<Args>(args)...);
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return tagged_ptr_.SetAllocated(s);
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} else {
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auto* s = Arena::Create<std::string>(arena, std::forward<Args>(args)...);
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return tagged_ptr_.SetMutableArena(s);
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}
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}
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TaggedStringPtr tagged_ptr_;
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bool IsFixedSizeArena() const { return false; }
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// Swaps tagged pointer without debug hardening. This is to allow python
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// protobuf to maintain pointer stability even in DEBUG builds.
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inline PROTOBUF_NDEBUG_INLINE static void UnsafeShallowSwap(
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ArenaStringPtr* rhs, ArenaStringPtr* lhs) {
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std::swap(lhs->tagged_ptr_, rhs->tagged_ptr_);
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}
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friend class ::google::protobuf::internal::SwapFieldHelper;
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friend class TcParser;
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// Slow paths.
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// MutableSlow requires that !IsString() || IsDefault
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// Variadic to support 0 args for empty default and 1 arg for LazyString.
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template <typename... Lazy>
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std::string* MutableSlow(::google::protobuf::Arena* arena, const Lazy&... lazy_default);
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friend class EpsCopyInputStream;
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};
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inline void ArenaStringPtr::InitDefault() {
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tagged_ptr_ = TaggedStringPtr(&fixed_address_empty_string);
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}
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inline void ArenaStringPtr::InitExternal(const std::string* str) {
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tagged_ptr_.SetDefault(str);
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}
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inline void ArenaStringPtr::InitAllocated(std::string* str, Arena* arena) {
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if (arena != nullptr) {
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tagged_ptr_.SetMutableArena(str);
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arena->Own(str);
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} else {
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tagged_ptr_.SetAllocated(str);
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}
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}
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inline void ArenaStringPtr::Set(const char* s, Arena* arena) {
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Set(ConstStringParam{s}, arena);
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}
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inline void ArenaStringPtr::Set(const char* s, size_t n, Arena* arena) {
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Set(ConstStringParam{s, n}, arena);
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}
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inline void ArenaStringPtr::SetBytes(ConstStringParam value, Arena* arena) {
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Set(value, arena);
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}
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inline void ArenaStringPtr::SetBytes(std::string&& value, Arena* arena) {
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Set(std::move(value), arena);
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}
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inline void ArenaStringPtr::SetBytes(const char* s, Arena* arena) {
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Set(s, arena);
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}
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inline void ArenaStringPtr::SetBytes(const void* p, size_t n, Arena* arena) {
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Set(ConstStringParam{static_cast<const char*>(p), n}, arena);
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}
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// Make sure rhs_arena allocated rhs, and lhs_arena allocated lhs.
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inline PROTOBUF_NDEBUG_INLINE void ArenaStringPtr::InternalSwap( //
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ArenaStringPtr* rhs, Arena* rhs_arena, //
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ArenaStringPtr* lhs, Arena* lhs_arena) {
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// Silence unused variable warnings in release buildls.
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(void)rhs_arena;
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(void)lhs_arena;
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std::swap(lhs->tagged_ptr_, rhs->tagged_ptr_);
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#ifdef PROTOBUF_FORCE_COPY_IN_SWAP
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auto force_realloc = [](ArenaStringPtr* p, Arena* arena) {
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if (p->IsDefault()) return;
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std::string* old_value = p->tagged_ptr_.Get();
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std::string* new_value =
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p->IsFixedSizeArena()
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? Arena::Create<std::string>(arena, *old_value)
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: Arena::Create<std::string>(arena, std::move(*old_value));
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if (arena == nullptr) {
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delete old_value;
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p->tagged_ptr_.SetAllocated(new_value);
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} else {
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p->tagged_ptr_.SetMutableArena(new_value);
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}
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};
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// Because, at this point, tagged_ptr_ has been swapped, arena should also be
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// swapped.
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force_realloc(lhs, rhs_arena);
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force_realloc(rhs, lhs_arena);
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#endif // PROTOBUF_FORCE_COPY_IN_SWAP
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}
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inline void ArenaStringPtr::ClearNonDefaultToEmpty() {
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// Unconditionally mask away the tag.
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tagged_ptr_.Get()->clear();
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}
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inline std::string* ArenaStringPtr::UnsafeMutablePointer() {
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GOOGLE_DCHECK(tagged_ptr_.IsMutable());
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GOOGLE_DCHECK(tagged_ptr_.Get() != nullptr);
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return tagged_ptr_.Get();
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}
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} // namespace internal
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} // namespace protobuf
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} // namespace google
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#include <google/protobuf/port_undef.inc>
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#endif // GOOGLE_PROTOBUF_ARENASTRING_H__
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