import glob2 import pygame import random from Field import Field from Global_variables import Global_variables as G_var from Types_colors import Types_colors from Package_types import Package_types import math from CompanyFactory import CompanyFactory from decision_tree.Decision_tree import DecisionTree from neural_network.NeuralNetwork import NeuralNetwork class Package(Field): def __init__(self, window, x, y, type): Field.__init__(self, window, x, y) # self.mark_image = self.get_marking_photo() self.type = type self.company = CompanyFactory() self.payed_upfront = random.randint(0,1) self.is_placed = False weekend = random.randint(0,1) self.sector = self.use_decision_tree(weekend) def use_decision_tree(self, weekend): marking = self.type if marking == Package_types.fragile: marking = 0 elif marking == Package_types.priority: marking = 1 tree = DecisionTree(marking, weekend, self.company.popularity, self.company.payment_delay, self.payed_upfront, self.company.shipping_type) decision = tree.decision # print("Decision tree: ", decision) return decision def draw(self): self.color = Types_colors.get_package_color(self.type) # self.color = (110,64,48) block = pygame.Rect(self.x * G_var().RECT_SIZE, self.y * G_var().RECT_SIZE, G_var().RECT_SIZE, G_var().RECT_SIZE) pygame.draw.rect(self.window, self.color, block)