# -*- coding: utf8 -*- import sys import unittest import platform IS_PYPY = "PyPy" == platform.python_implementation() try: from pygame.tests.test_utils import arrinter except NameError: pass import pygame quit_count = 0 def quit_hook(): global quit_count quit_count += 1 class BaseModuleTest(unittest.TestCase): def tearDown(self): # Clean up after each test method. pygame.quit() def test_get_sdl_byteorder(self): """Ensure the SDL byte order is valid""" byte_order = pygame.get_sdl_byteorder() expected_options = (pygame.LIL_ENDIAN, pygame.BIG_ENDIAN) self.assertIn(byte_order, expected_options) def test_get_sdl_version(self): """Ensure the SDL version is valid""" self.assertEqual(len(pygame.get_sdl_version()), 3) class ExporterBase(object): def __init__(self, shape, typechar, itemsize): import ctypes ndim = len(shape) self.ndim = ndim self.shape = tuple(shape) array_len = 1 for d in shape: array_len *= d self.size = itemsize * array_len self.parent = ctypes.create_string_buffer(self.size) self.itemsize = itemsize strides = [itemsize] * ndim for i in range(ndim - 1, 0, -1): strides[i - 1] = strides[i] * shape[i] self.strides = tuple(strides) self.data = ctypes.addressof(self.parent), False if self.itemsize == 1: byteorder = "|" elif sys.byteorder == "big": byteorder = ">" else: byteorder = "<" self.typestr = byteorder + typechar + str(self.itemsize) def assertSame(self, proxy, obj): self.assertEqual(proxy.length, obj.size) iface = proxy.__array_interface__ self.assertEqual(iface["typestr"], obj.typestr) self.assertEqual(iface["shape"], obj.shape) self.assertEqual(iface["strides"], obj.strides) self.assertEqual(iface["data"], obj.data) def test_PgObject_GetBuffer_array_interface(self): from pygame.bufferproxy import BufferProxy class Exporter(self.ExporterBase): def get__array_interface__(self): return { "version": 3, "typestr": self.typestr, "shape": self.shape, "strides": self.strides, "data": self.data, } __array_interface__ = property(get__array_interface__) # Should be ignored by PgObject_GetBuffer __array_struct__ = property(lambda self: None) _shape = [2, 3, 5, 7, 11] # Some prime numbers for ndim in range(1, len(_shape)): o = Exporter(_shape[0:ndim], "i", 2) v = BufferProxy(o) self.assertSame(v, o) ndim = 2 shape = _shape[0:ndim] for typechar in ("i", "u"): for itemsize in (1, 2, 4, 8): o = Exporter(shape, typechar, itemsize) v = BufferProxy(o) self.assertSame(v, o) for itemsize in (4, 8): o = Exporter(shape, "f", itemsize) v = BufferProxy(o) self.assertSame(v, o) # Is the dict received from an exporting object properly released? # The dict should be freed before PgObject_GetBuffer returns. # When the BufferProxy v's length property is referenced, v calls # PgObject_GetBuffer, which in turn references Exporter2 o's # __array_interface__ property. The Exporter2 instance o returns a # dict subclass for which it keeps both a regular reference and a # weak reference. The regular reference should be the only # remaining reference when PgObject_GetBuffer returns. This is # verified by first checking the weak reference both before and # after the regular reference held by o is removed. import weakref, gc class NoDictError(RuntimeError): pass class WRDict(dict): """Weak referenceable dict""" pass class Exporter2(Exporter): def get__array_interface__2(self): self.d = WRDict(Exporter.get__array_interface__(self)) self.dict_ref = weakref.ref(self.d) return self.d __array_interface__ = property(get__array_interface__2) def free_dict(self): self.d = None def is_dict_alive(self): try: return self.dict_ref() is not None except AttributeError: raise NoDictError("__array_interface__ is unread") o = Exporter2((2, 4), "u", 4) v = BufferProxy(o) self.assertRaises(NoDictError, o.is_dict_alive) length = v.length self.assertTrue(o.is_dict_alive()) o.free_dict() gc.collect() self.assertFalse(o.is_dict_alive()) def test_GetView_array_struct(self): from pygame.bufferproxy import BufferProxy class Exporter(self.ExporterBase): def __init__(self, shape, typechar, itemsize): super(Exporter, self).__init__(shape, typechar, itemsize) self.view = BufferProxy(self.__dict__) def get__array_struct__(self): return self.view.__array_struct__ __array_struct__ = property(get__array_struct__) # Should not cause PgObject_GetBuffer to fail __array_interface__ = property(lambda self: None) _shape = [2, 3, 5, 7, 11] # Some prime numbers for ndim in range(1, len(_shape)): o = Exporter(_shape[0:ndim], "i", 2) v = BufferProxy(o) self.assertSame(v, o) ndim = 2 shape = _shape[0:ndim] for typechar in ("i", "u"): for itemsize in (1, 2, 4, 8): o = Exporter(shape, typechar, itemsize) v = BufferProxy(o) self.assertSame(v, o) for itemsize in (4, 8): o = Exporter(shape, "f", itemsize) v = BufferProxy(o) self.assertSame(v, o) # Check returned cobject/capsule reference count try: from sys import getrefcount except ImportError: # PyPy: no reference counting pass else: o = Exporter(shape, typechar, itemsize) self.assertEqual(getrefcount(o.__array_struct__), 1) if pygame.HAVE_NEWBUF: from pygame.tests.test_utils import buftools def NEWBUF_assertSame(self, proxy, exp): buftools = self.buftools Importer = buftools.Importer self.assertEqual(proxy.length, exp.len) imp = Importer(proxy, buftools.PyBUF_RECORDS_RO) self.assertEqual(imp.readonly, exp.readonly) self.assertEqual(imp.format, exp.format) self.assertEqual(imp.itemsize, exp.itemsize) self.assertEqual(imp.ndim, exp.ndim) self.assertEqual(imp.shape, exp.shape) self.assertEqual(imp.strides, exp.strides) self.assertTrue(imp.suboffsets is None) @unittest.skipIf(not pygame.HAVE_NEWBUF, "newbuf not implemented") @unittest.skipIf(IS_PYPY, "pypy no likey") def test_newbuf(self): from pygame.bufferproxy import BufferProxy Exporter = self.buftools.Exporter _shape = [2, 3, 5, 7, 11] # Some prime numbers for ndim in range(1, len(_shape)): o = Exporter(_shape[0:ndim], "=h") v = BufferProxy(o) self.NEWBUF_assertSame(v, o) ndim = 2 shape = _shape[0:ndim] for format in [ "b", "B", "=h", "=H", "=i", "=I", "=q", "=Q", "f", "d", "1h", "=1h", "x", "1x", "2x", "3x", "4x", "5x", "6x", "7x", "8x", "9x", ]: o = Exporter(shape, format) v = BufferProxy(o) self.NEWBUF_assertSame(v, o) @unittest.skipIf(not pygame.HAVE_NEWBUF, "newbuf not implemented") def test_bad_format(self): from pygame.bufferproxy import BufferProxy from pygame.newbuffer import BufferMixin from ctypes import create_string_buffer, addressof buftools = self.buftools Exporter = buftools.Exporter Importer = buftools.Importer PyBUF_FORMAT = buftools.PyBUF_FORMAT for format in [ "", "=", "1", " ", "2h", "=2h", "0x", "11x", "=!", "h ", " h", "hh", "?", ]: exp = Exporter((1,), format, itemsize=2) b = BufferProxy(exp) self.assertRaises(ValueError, Importer, b, PyBUF_FORMAT) @unittest.skipIf(not pygame.HAVE_NEWBUF, "newbuf not implemented") @unittest.skipIf(IS_PYPY, "fails on pypy") def test_PgDict_AsBuffer_PyBUF_flags(self): from pygame.bufferproxy import BufferProxy is_lil_endian = pygame.get_sdl_byteorder() == pygame.LIL_ENDIAN fsys, frev = ("<", ">") if is_lil_endian else (">", "<") buftools = self.buftools Importer = buftools.Importer a = BufferProxy( {"typestr": "|u4", "shape": (10, 2), "data": (9, False)} ) # 9? No data accesses. b = Importer(a, buftools.PyBUF_SIMPLE) self.assertEqual(b.ndim, 0) self.assertTrue(b.format is None) self.assertEqual(b.len, a.length) self.assertEqual(b.itemsize, 4) self.assertTrue(b.shape is None) self.assertTrue(b.strides is None) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, 9) b = Importer(a, buftools.PyBUF_WRITABLE) self.assertEqual(b.ndim, 0) self.assertTrue(b.format is None) self.assertEqual(b.len, a.length) self.assertEqual(b.itemsize, 4) self.assertTrue(b.shape is None) self.assertTrue(b.strides is None) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, 9) b = Importer(a, buftools.PyBUF_ND) self.assertEqual(b.ndim, 2) self.assertTrue(b.format is None) self.assertEqual(b.len, a.length) self.assertEqual(b.itemsize, 4) self.assertEqual(b.shape, (10, 2)) self.assertTrue(b.strides is None) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, 9) a = BufferProxy( { "typestr": fsys + "i2", "shape": (5, 10), "strides": (24, 2), "data": (42, False), } ) # 42? No data accesses. b = Importer(a, buftools.PyBUF_STRIDES) self.assertEqual(b.ndim, 2) self.assertTrue(b.format is None) self.assertEqual(b.len, 100) self.assertEqual(b.itemsize, 2) self.assertEqual(b.shape, (5, 10)) self.assertEqual(b.strides, (24, 2)) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, 42) b = Importer(a, buftools.PyBUF_FULL_RO) self.assertEqual(b.ndim, 2) self.assertEqual(b.format, "=h") self.assertEqual(b.len, 100) self.assertEqual(b.itemsize, 2) self.assertEqual(b.shape, (5, 10)) self.assertEqual(b.strides, (24, 2)) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, 42) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_C_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_F_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ANY_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_C_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_F_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ANY_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG) a = BufferProxy( { "typestr": frev + "i2", "shape": (3, 5, 10), "strides": (120, 24, 2), "data": (1000000, True), } ) # 1000000? No data accesses. b = Importer(a, buftools.PyBUF_FULL_RO) self.assertEqual(b.ndim, 3) self.assertEqual(b.format, frev + "h") self.assertEqual(b.len, 300) self.assertEqual(b.itemsize, 2) self.assertEqual(b.shape, (3, 5, 10)) self.assertEqual(b.strides, (120, 24, 2)) self.assertTrue(b.suboffsets is None) self.assertTrue(b.readonly) self.assertEqual(b.buf, 1000000) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_FULL) @unittest.skipIf(IS_PYPY or (not pygame.HAVE_NEWBUF), "newbuf with ctypes") def test_PgObject_AsBuffer_PyBUF_flags(self): from pygame.bufferproxy import BufferProxy import ctypes is_lil_endian = pygame.get_sdl_byteorder() == pygame.LIL_ENDIAN fsys, frev = ("<", ">") if is_lil_endian else (">", "<") buftools = self.buftools Importer = buftools.Importer e = arrinter.Exporter( (10, 2), typekind="f", itemsize=ctypes.sizeof(ctypes.c_double) ) a = BufferProxy(e) b = Importer(a, buftools.PyBUF_SIMPLE) self.assertEqual(b.ndim, 0) self.assertTrue(b.format is None) self.assertEqual(b.len, e.len) self.assertEqual(b.itemsize, e.itemsize) self.assertTrue(b.shape is None) self.assertTrue(b.strides is None) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, e.data) b = Importer(a, buftools.PyBUF_WRITABLE) self.assertEqual(b.ndim, 0) self.assertTrue(b.format is None) self.assertEqual(b.len, e.len) self.assertEqual(b.itemsize, e.itemsize) self.assertTrue(b.shape is None) self.assertTrue(b.strides is None) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, e.data) b = Importer(a, buftools.PyBUF_ND) self.assertEqual(b.ndim, e.nd) self.assertTrue(b.format is None) self.assertEqual(b.len, a.length) self.assertEqual(b.itemsize, e.itemsize) self.assertEqual(b.shape, e.shape) self.assertTrue(b.strides is None) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, e.data) e = arrinter.Exporter((5, 10), typekind="i", itemsize=2, strides=(24, 2)) a = BufferProxy(e) b = Importer(a, buftools.PyBUF_STRIDES) self.assertEqual(b.ndim, e.nd) self.assertTrue(b.format is None) self.assertEqual(b.len, e.len) self.assertEqual(b.itemsize, e.itemsize) self.assertEqual(b.shape, e.shape) self.assertEqual(b.strides, e.strides) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, e.data) b = Importer(a, buftools.PyBUF_FULL_RO) self.assertEqual(b.ndim, e.nd) self.assertEqual(b.format, "=h") self.assertEqual(b.len, e.len) self.assertEqual(b.itemsize, e.itemsize) self.assertEqual(b.shape, e.shape) self.assertEqual(b.strides, e.strides) self.assertTrue(b.suboffsets is None) self.assertFalse(b.readonly) self.assertEqual(b.buf, e.data) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_WRITABLE) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_WRITABLE) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_C_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_F_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ANY_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_C_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_F_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ANY_CONTIGUOUS) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG) e = arrinter.Exporter( (3, 5, 10), typekind="i", itemsize=2, strides=(120, 24, 2), flags=arrinter.PAI_ALIGNED, ) a = BufferProxy(e) b = Importer(a, buftools.PyBUF_FULL_RO) self.assertEqual(b.ndim, e.nd) self.assertEqual(b.format, frev + "h") self.assertEqual(b.len, e.len) self.assertEqual(b.itemsize, e.itemsize) self.assertEqual(b.shape, e.shape) self.assertEqual(b.strides, e.strides) self.assertTrue(b.suboffsets is None) self.assertTrue(b.readonly) self.assertEqual(b.buf, e.data) self.assertRaises(BufferError, Importer, a, buftools.PyBUF_FULL) def test_PgObject_GetBuffer_exception(self): # For consistency with surfarray from pygame.bufferproxy import BufferProxy bp = BufferProxy(1) self.assertRaises(ValueError, getattr, bp, "length") def not_init_assertions(self): self.assertFalse(pygame.get_init(), "pygame shouldn't be initialized") self.assertFalse(pygame.display.get_init(), "display shouldn't be initialized") if "pygame.mixer" in sys.modules: self.assertFalse(pygame.mixer.get_init(), "mixer shouldn't be initialized") if "pygame.font" in sys.modules: self.assertFalse(pygame.font.get_init(), "init shouldn't be initialized") ## !!! TODO : Remove when scrap works for OS X import platform if platform.system().startswith("Darwin"): return try: self.assertRaises(pygame.error, pygame.scrap.get) except NotImplementedError: # Scrap is optional. pass # pygame.cdrom # pygame.joystick def init_assertions(self): self.assertTrue(pygame.get_init()) self.assertTrue(pygame.display.get_init()) if "pygame.mixer" in sys.modules: self.assertTrue(pygame.mixer.get_init()) if "pygame.font" in sys.modules: self.assertTrue(pygame.font.get_init()) def test_quit__and_init(self): # __doc__ (as of 2008-06-25) for pygame.base.quit: # pygame.quit(): return None # uninitialize all pygame modules # Make sure everything is not init self.not_init_assertions() # Initiate it pygame.init() # Check self.init_assertions() # Quit pygame.quit() # All modules have quit self.not_init_assertions() def test_register_quit(self): """Ensure that a registered function is called on quit()""" self.assertEqual(quit_count, 0) pygame.init() pygame.register_quit(quit_hook) pygame.quit() self.assertEqual(quit_count, 1) def test_get_error(self): # __doc__ (as of 2008-08-02) for pygame.base.get_error: # pygame.get_error(): return errorstr # get the current error message # # SDL maintains an internal error message. This message will usually # be given to you when pygame.error is raised. You will rarely need to # call this function. # # The first error could be all sorts of nonsense or empty. e = pygame.get_error() pygame.set_error("hi") self.assertEqual(pygame.get_error(), "hi") pygame.set_error("") self.assertEqual(pygame.get_error(), "") def test_set_error(self): # The first error could be all sorts of nonsense or empty. e = pygame.get_error() pygame.set_error("hi") self.assertEqual(pygame.get_error(), "hi") pygame.set_error("") self.assertEqual(pygame.get_error(), "") def test_unicode_error(self): pygame.set_error("你好") self.assertEqual("你好", pygame.get_error()) def test_init(self): """Ensures init() works properly.""" # Make sure nothing initialized. self.not_init_assertions() # display and joystick must init, at minimum expected_min_passes = 2 # All modules should pass. expected_fails = 0 passes, fails = pygame.init() self.init_assertions() self.assertGreaterEqual(passes, expected_min_passes) self.assertEqual(fails, expected_fails) def test_get_init(self): # Test if get_init() gets the init state. self.assertFalse(pygame.get_init()) def test_get_init__after_init(self): # Test if get_init() gets the init state after pygame.init() called. pygame.init() self.assertTrue(pygame.get_init()) def test_get_init__after_quit(self): # Test if get_init() gets the init state after pygame.quit() called. pygame.init() pygame.quit() self.assertFalse(pygame.get_init()) def todo_test_segfault(self): # __doc__ (as of 2008-08-02) for pygame.base.segfault: # crash self.fail() if __name__ == "__main__": unittest.main()