from Empty import Empty from Package import Package from Shelf import Shelf class Moving_truck: def __init__(self, window, enviroment_2d, truck): self.enviroment_2d = enviroment_2d self.truck = truck self.window = window def move(self, x, y): truck_x = self.truck.x truck_y = self.truck.y field_to_move_to = self.enviroment_2d[truck_x+x][truck_y+y] if isinstance(field_to_move_to, Empty): self.swap_fields(truck_x, truck_y, truck_x+x, truck_y+y) elif isinstance(field_to_move_to, Package) and not field_to_move_to.is_placed: self.move_truck_with_package(x, y) def move_truck_with_package(self, x, y): truck_x = self.truck.x truck_y = self.truck.y field_to_move_to = self.enviroment_2d[truck_x+x][truck_y+y] field_to_move_package_to = self.enviroment_2d[truck_x+( x*2)][truck_y+(y*2)] if isinstance(field_to_move_package_to, Shelf) and field_to_move_to.type != field_to_move_package_to.type: return if isinstance(field_to_move_package_to, Shelf): self.move_package_to_shelf(x, y) else: self.swap_fields(truck_x+x, truck_y+y, truck_x+(x*2), truck_y+(y*2)) self.swap_fields(truck_x, truck_y, truck_x+x, truck_y+y) def move_package_to_shelf(self, x, y): truck_x = self.truck.x truck_y = self.truck.y package = self.enviroment_2d[truck_x+x][truck_y+y] # self.enviroment_2d[truck_x+x][truck_y + # y] = Placed_package(package) self.enviroment_2d[truck_x+x][truck_y + y].is_placed = True self.move_without_swapping( truck_x+x, truck_y+y, truck_x+(x*2), truck_y+(y*2)) self.move_without_swapping(truck_x, truck_y, truck_x+x, truck_y+y) def swap_fields(self, x1, y1, x2, y2): self.enviroment_2d[x1][y1], self.enviroment_2d[x2][y2] = self.enviroment_2d[x2][y2], self.enviroment_2d[x1][y1] self.enviroment_2d[x1][y1].x, self.enviroment_2d[x2][y2].x = self.enviroment_2d[x2][y2].x, self.enviroment_2d[x1][y1].x self.enviroment_2d[x1][y1].y, self.enviroment_2d[x2][y2].y = self.enviroment_2d[x2][y2].y, self.enviroment_2d[x1][y1].y def move_without_swapping(self, initial_x, initial_y, final_x, final_y): self.enviroment_2d[final_x][final_y] = self.enviroment_2d[initial_x][initial_y] self.enviroment_2d[final_x][final_y].x = final_x self.enviroment_2d[final_x][final_y].y = final_y self.enviroment_2d[initial_x][initial_y] = Empty( self.window, initial_x, initial_y)