AIprojekt-wozek/venv/Lib/site-packages/pygame/fastevent.py
2022-03-10 19:45:28 +01:00

89 lines
1.7 KiB
Python

"""
A compatibility shim for pygame.fastevent based on pygame.event.
This module was deprecated in pygame 2.2, and is scheduled for removal in a
future pygame version. If you are using pygame.fastevent, please migrate to
using regular pygame.event module
"""
import pygame.event
import pygame.display
from pygame import error, register_quit
from pygame.event import Event
_ft_init = False
def _ft_init_check():
"""
Raises error if module is not init
"""
if not _ft_init:
raise error("fastevent system not initialized")
def _quit_hook():
"""
Hook that gets run to quit module
"""
global _ft_init
_ft_init = False
def init():
"""init() -> None
initialize pygame.fastevent
"""
global _ft_init
if not pygame.display.get_init():
raise error("video system not initialized")
register_quit(_quit_hook)
_ft_init = True
def get_init():
"""get_init() -> bool
returns True if the fastevent module is currently initialized
"""
return _ft_init
def pump():
"""pump() -> None
internally process pygame event handlers
"""
_ft_init_check()
pygame.event.pump()
def wait():
"""wait() -> Event
wait for an event
"""
_ft_init_check()
return pygame.event.wait()
def poll():
"""poll() -> Event
get an available event
"""
_ft_init_check()
return pygame.event.poll()
def get():
"""get() -> list of Events
get all events from the queue
"""
_ft_init_check()
return pygame.event.get()
def post(event: Event):
"""post(Event) -> None
place an event on the queue
"""
_ft_init_check()
pygame.event.post(event)