AIprojekt-wozek/venv/Lib/site-packages/pygame/pixelarray.pyi
2022-03-10 19:45:28 +01:00

36 lines
949 B
Python

from typing import Sequence, Tuple
from pygame.surface import Surface
from ._common import _ColorValue
class PixelArray:
surface: Surface
itemsize: int
ndim: int
shape: Tuple[int, ...]
strides: Tuple[int, ...]
def __init__(self, surface: Surface) -> None: ...
def make_surface(self) -> Surface: ...
def replace(
self,
color: _ColorValue,
repcolor: _ColorValue,
distance: float = 0,
weights: Sequence[float] = (0.299, 0.587, 0.114),
) -> None: ...
def extract(
self,
color: _ColorValue,
distance: float = 0,
weights: Sequence[float] = (0.299, 0.587, 0.114),
) -> PixelArray: ...
def compare(
self,
array: PixelArray,
distance: float = 0,
weights: Sequence[float] = (0.299, 0.587, 0.114),
) -> PixelArray: ...
def transpose(self) -> PixelArray: ...
def close(self) -> PixelArray: ...