FIX: Naming convention
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2efe4b2d79
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28
Modules.py
28
Modules.py
@ -9,7 +9,7 @@ class NLU:
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#Turn text into frame
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#return vector for further use
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act = "(greetings()&request(name))"
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act = "(hello()&request(name))"
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vector = [[0],[1,0]]
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return vector
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@ -21,8 +21,8 @@ class DP:
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self.arguments = arguments
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def tacticChoice(self, frame_list):
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act_vector = [0, 0]
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return act_vector
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actVector = [0, 0]
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return actVector
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#Dialogue State Tracker
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class DST:
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@ -30,29 +30,31 @@ class DST:
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def __init__(self, acts, arguments):
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self.acts = acts
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self.arguments = arguments
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self.frame_list= []
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self.frameList= []
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#store new act into frame
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def store(self, frame):
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self.frame_list.append(frame)
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self.frameList.append(frame)
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def transfer(self):
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return self.frame_list
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return self.frameList
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#Natural Language Generator
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class NLG:
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def __init__(self, acts, arguments):
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self.acts = acts
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self.arguments = arguments
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def vectorToText(self, act_vector):
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if(act_vector == [0, 0]):
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return "Cześć, mam na imię Mateusz"
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return "Nie rozumiem Cię"
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def vectorToText(self, actVector):
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if(actVector == [0, 0]):
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return "Witaj, nazywam się Mateusz."
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else:
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return "Przykro mi, nie zrozumiałem Cię"
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class Run:
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def __init__(self):
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self.acts={
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0: "greetings",
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0: "hello",
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1: "request",
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}
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self.arguments={
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@ -64,7 +66,7 @@ class Run:
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self.nlg = NLG(self.acts, self.arguments)
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self.dst = DST(self.acts, self.arguments)
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def process(self, command):
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def inputProcessing(self, command):
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act = self.nlu.analyze(command)
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self.dst.store(act)
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@ -76,7 +78,7 @@ class Run:
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run = Run()
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while(1):
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message = input("Napisz coś: ")
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print(run.process(message))
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print(run.inputProcessing(message))
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