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This commit is contained in:
s470618 2021-12-20 02:42:51 +01:00
parent 126b075319
commit de96196339
4 changed files with 109 additions and 4 deletions

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View File

@ -128,9 +128,17 @@ public class Main : MonoBehaviour
randomShiftZ = random.Next(0, maxShiftValue);
GameObject tree = SelectRandomTree();
if (tree.name.StartsWith("AS"))
if (tree.name.StartsWith("AS") || tree.name.StartsWith("EU"))
{
renderedTrees.Add(Instantiate(tree, new Vector3(i + positionShift_x + randomShiftX, 0, k + positionShift_z + randomShiftZ), Quaternion.Euler(rotationVector)));
if (tree.name.StartsWith("AS"))
{
renderedTrees.Add(Instantiate(tree, new Vector3(i + positionShift_x + randomShiftX, 0, k + positionShift_z + randomShiftZ), Quaternion.Euler(rotationVector)));
}
else
{
renderedTrees.Add(Instantiate(tree, new Vector3(i + positionShift_x + randomShiftX, 0, k + positionShift_z + randomShiftZ), Quaternion.Euler(rotationVectorShiftX)));
}
}
else
{