diff --git a/SW-Unity/Assets/Scripts/Main.cs b/SW-Unity/Assets/Scripts/Main.cs index 1c744d26..d35859fa 100644 --- a/SW-Unity/Assets/Scripts/Main.cs +++ b/SW-Unity/Assets/Scripts/Main.cs @@ -134,7 +134,9 @@ public class Main : MonoBehaviour } else { - renderedTrees.Add(Instantiate(tree, new Vector3(i + positionShift_x + randomShiftX, 0, k + positionShift_z + randomShiftZ), Quaternion.Euler(rotationVectorShiftX))); + GameObject duzySKurwol = Instantiate(tree, new Vector3(i + positionShift_x + randomShiftX, 0, k + positionShift_z + randomShiftZ), Quaternion.Euler(rotationVectorShiftX)); + duzySKurwol.transform.localScale = new Vector3(0.05f, 0.05f, 0.05f); + renderedTrees.Add(duzySKurwol); } } }