105 lines
3.0 KiB
C#
105 lines
3.0 KiB
C#
using UnityEditor;
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using UnityEngine;
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using Codice.CM.Common;
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using PlasticGui;
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using PlasticGui.Gluon;
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using PlasticGui.WorkspaceWindow;
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using Unity.PlasticSCM.Editor.UI;
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namespace Unity.PlasticSCM.Editor
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{
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internal static class DrawStatusBar
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{
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internal static void For(
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WorkspaceInfo workspaceInfo,
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WorkspaceWindow workspaceWindow,
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IMergeViewLauncher mergeViewLauncher,
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IGluonViewSwitcher gluonSwitcher,
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bool isGluonMode,
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IIncomingChangesNotificationPanel notificationPanel)
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{
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var barStyle = new GUIStyle();
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var barTexture = GetBarTexture();
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barTexture.SetPixel(0, 0, UnityStyles.Colors.BackgroundBar);
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barTexture.Apply();
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barStyle.normal.background = barTexture;
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EditorGUILayout.BeginVertical(barStyle, GUILayout.Height(mBarHeight));
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GUILayout.FlexibleSpace();
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EditorGUILayout.BeginHorizontal();
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if (notificationPanel.IsVisible)
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{
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DrawIncomingChangesNotificationPanel.For(
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workspaceInfo,
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workspaceWindow,
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mergeViewLauncher,
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gluonSwitcher,
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isGluonMode,
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notificationPanel.IsVisible,
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notificationPanel.Data);
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}
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GUILayout.FlexibleSpace();
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DrawStatusBarIcon();
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DrawStatusBarLabel(workspaceWindow.WorkspaceStatus);
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EditorGUILayout.EndHorizontal();
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GUILayout.FlexibleSpace();
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EditorGUILayout.EndVertical();
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}
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static void DrawStatusBarIcon()
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{
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GUILayout.BeginVertical();
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GUILayout.FlexibleSpace();
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var icon = Images.GetImage(Images.Name.IconBranch);
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GUILayout.Label(
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icon,
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UnityStyles.PlasticWindow.StatusBarIcon,
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GUILayout.Height(mBarIconSize),
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GUILayout.Width(mBarIconSize));
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GUILayout.FlexibleSpace();
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GUILayout.EndVertical();
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}
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static void DrawStatusBarLabel(WorkspaceStatusString.Data status)
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{
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GUILayout.BeginVertical();
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GUILayout.FlexibleSpace();
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if (status != null)
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{
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GUILayout.Label(
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string.Format("{0}@{1}@{2}",
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status.ObjectSpec,
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status.RepositoryName,
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status.Server),
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UnityStyles.PlasticWindow.StatusBarLabel);
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}
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GUILayout.FlexibleSpace();
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GUILayout.EndVertical();
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}
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static Texture2D GetBarTexture()
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{
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if (mBarTexture == null)
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{
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mBarTexture = new Texture2D(1, 1);
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}
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return mBarTexture;
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}
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static Texture2D mBarTexture = null;
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static readonly float mBarHeight = 24f;
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static readonly float mBarIconSize = 16f;
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}
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} |