204 lines
8.2 KiB
C#
204 lines
8.2 KiB
C#
using UnityEngine;
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using UnityEngine.TestTools;
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using NUnit.Framework;
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using System.Collections;
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using UnityEngine.UI;
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[TestFixture]
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public class CanvasGroupTests
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{
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GameObject m_CanvasObject;
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CanvasGroup m_CanvasGroup;
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CanvasRenderer m_ChildCanvasRenderer;
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CanvasGroup m_ChildCanvasGroup;
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CanvasRenderer m_GrandChildCanvasRenderer;
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CanvasGroup m_GrandChildCanvasGroup;
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GameObject m_CanvasTwoObject;
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CanvasGroup m_CanvasTwoGroup;
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CanvasRenderer m_ChildCanvasTwoRenderer;
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const float m_CanvasAlpha = 0.25f;
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const float m_ChildAlpha = 0.5f;
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const float m_GrandChildAlpha = 0.8f;
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[SetUp]
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public void TestSetup()
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{
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m_CanvasObject = new GameObject("Canvas", typeof(Canvas));
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m_CanvasGroup = m_CanvasObject.AddComponent<CanvasGroup>();
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m_CanvasGroup.alpha = m_CanvasAlpha;
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var childObject = new GameObject("Child Object", typeof(Image));
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childObject.transform.SetParent(m_CanvasObject.transform);
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m_ChildCanvasGroup = childObject.AddComponent<CanvasGroup>();
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m_ChildCanvasGroup.alpha = m_ChildAlpha;
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m_ChildCanvasRenderer = childObject.GetComponent<CanvasRenderer>();
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var grandChildObject = new GameObject("Grand Child Object", typeof(Image));
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grandChildObject.transform.SetParent(childObject.transform);
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m_GrandChildCanvasGroup = grandChildObject.AddComponent<CanvasGroup>();
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m_GrandChildCanvasGroup.alpha = m_GrandChildAlpha;
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m_GrandChildCanvasRenderer = grandChildObject.GetComponent<CanvasRenderer>();
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m_CanvasTwoObject = new GameObject("CanvasTwo", typeof(Canvas));
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m_CanvasTwoObject.transform.SetParent(m_CanvasObject.transform);
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m_CanvasTwoGroup = m_CanvasTwoObject.AddComponent<CanvasGroup>();
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m_CanvasTwoGroup.alpha = m_CanvasAlpha;
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var childTwoObject = new GameObject("Child Two Object", typeof(Image));
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childTwoObject.transform.SetParent(m_CanvasTwoObject.transform);
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m_ChildCanvasTwoRenderer = childTwoObject.GetComponent<CanvasRenderer>();
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}
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private void SetUpCanvasGroupState()
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{
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m_CanvasGroup.enabled = false;
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m_CanvasGroup.ignoreParentGroups = false;
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m_ChildCanvasGroup.enabled = false;
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m_ChildCanvasGroup.ignoreParentGroups = false;
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m_GrandChildCanvasGroup.enabled = false;
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m_GrandChildCanvasGroup.ignoreParentGroups = false;
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m_CanvasTwoGroup.enabled = false;
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m_CanvasTwoGroup.ignoreParentGroups = false;
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}
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[Test]
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public void EnabledCanvasGroupEffectSelfAndChildrenAlpha()
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{
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// Set up the states of the canvas groups for the tests.
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SetUpCanvasGroupState();
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// With no enabled CanvasGroup the Alphas should be 1
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Assert.AreEqual(1.0f, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(1.0f, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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// Enable the child CanvasGroup. It and its children should now have the same alpha value.
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m_ChildCanvasGroup.enabled = true;
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Assert.AreEqual(m_ChildAlpha, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(m_ChildAlpha, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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}
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[Test]
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public void EnabledCanvasGroupOnACanvasEffectAllChildrenAlpha()
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{
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// Set up the states of the canvas groups for the tests.
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SetUpCanvasGroupState();
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// With no enabled CanvasGroup the Alphas should be 1
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Assert.AreEqual(1.0f, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(1.0f, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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// Children under a different nest canvas should also obey the alpha
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Assert.AreEqual(1.0f, m_ChildCanvasTwoRenderer.GetInheritedAlpha());
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// Enable the Canvas CanvasGroup. All of the Canvas children should now have the same alpha value.
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m_CanvasGroup.enabled = true;
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Assert.AreEqual(m_CanvasAlpha, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(m_CanvasAlpha, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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// Children under a different nest canvas should also obey the alpha
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Assert.AreEqual(m_CanvasAlpha, m_ChildCanvasTwoRenderer.GetInheritedAlpha());
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}
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[Test]
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public void EnabledCanvasGroupOnLeafChildEffectOnlyThatChild()
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{
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// Set up the states of the canvas groups for the tests.
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SetUpCanvasGroupState();
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// With no enabled CanvasGroup the Alphas should be 1
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Assert.AreEqual(1.0f, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(1.0f, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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// Enable the Leaf child CanvasGroup. Only it should have a modified alpha
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m_GrandChildCanvasGroup.enabled = true;
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Assert.AreEqual(1.0f, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(m_GrandChildAlpha, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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}
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[Test]
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public void EnabledCanvasGroupOnCanvasAndChildMultipleAlphaValuesCorrectly()
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{
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// Set up the states of the canvas groups for the tests.
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SetUpCanvasGroupState();
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// With no enabled CanvasGroup the Alphas should be 1
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Assert.AreEqual(1.0f, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(1.0f, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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// Enable the Canvas CanvasGroup. All of the Canvas children should now have the same alpha value.
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m_CanvasGroup.enabled = true;
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m_ChildCanvasGroup.enabled = true;
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Assert.AreEqual(m_CanvasAlpha * m_ChildAlpha, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(m_CanvasAlpha * m_ChildAlpha, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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}
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[Test]
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public void EnabledCanvasGroupOnCanvasAndChildWithChildIgnoringParentGroupMultipleAlphaValuesCorrectly()
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{
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// Set up the states of the canvas groups for the tests.
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SetUpCanvasGroupState();
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// With no enabled CanvasGroup the Alphas should be 1
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Assert.AreEqual(1.0f, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(1.0f, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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// Enable the Canvas CanvasGroup. All of the Canvas children should now have the same alpha value.
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m_CanvasGroup.enabled = true;
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m_ChildCanvasGroup.enabled = true;
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m_ChildCanvasGroup.ignoreParentGroups = true;
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Assert.AreEqual(m_ChildAlpha, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(m_ChildAlpha, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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}
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[Test]
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public void EnabledCanvasGroupOnCanvasAndChildrenWithAllChildrenIgnoringParentGroupMultipleAlphaValuesCorrectly()
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{
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// Set up the states of the canvas groups for the tests.
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SetUpCanvasGroupState();
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// With no enabled CanvasGroup the Alphas should be 1
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Assert.AreEqual(1.0f, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(1.0f, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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// Enable the Canvas CanvasGroup. All of the Canvas children should now have the same alpha value.
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m_CanvasGroup.enabled = true;
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m_ChildCanvasGroup.enabled = true;
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m_GrandChildCanvasGroup.enabled = true;
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m_ChildCanvasGroup.ignoreParentGroups = true;
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m_GrandChildCanvasGroup.ignoreParentGroups = true;
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Assert.AreEqual(m_ChildAlpha, m_ChildCanvasRenderer.GetInheritedAlpha());
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Assert.AreEqual(m_GrandChildAlpha, m_GrandChildCanvasRenderer.GetInheritedAlpha());
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}
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[Test]
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public void EnabledCanvasGroupOnNestedCanvasIgnoringParentGroupMultipleAlphaValuesCorrectly()
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{
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// Set up the states of the canvas groups for the tests.
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SetUpCanvasGroupState();
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// With no enabled CanvasGroup the Alphas should be 1
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Assert.AreEqual(1.0f, m_ChildCanvasTwoRenderer.GetInheritedAlpha());
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// Enable the Canvas CanvasGroup. All of the Canvas children should now have the same alpha value.
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m_CanvasGroup.enabled = true;
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m_CanvasTwoGroup.enabled = true;
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m_CanvasTwoGroup.ignoreParentGroups = true;
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Assert.AreEqual(m_CanvasAlpha, m_ChildCanvasTwoRenderer.GetInheritedAlpha());
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}
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[TearDown]
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public void TearDown()
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{
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//GameObject.DestroyImmediate(m_CanvasObject);
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}
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}
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