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import numpy as np
import skfuzzy as fuzz
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from skfuzzy import control as ctrl
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import matplotlib . pyplot as plt
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from read_data import get_leagues_data
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import pandas as pd
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# https://pythonhosted.org/scikit-fuzzy/auto_examples/plot_tipping_problem.html
# Variables for universes
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unv_clubs = unv_goals = unv_avgValue = unv_players = unv_teamsChL = unv_teamsEuL = unv_teamsCfL = unv_score = None
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# Variables for fuzzy membership functions
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clubs_few = clubs_some = clubs_several = clubs_many = None
goals_few = goals_moderate = goals_many = None
avgValue_vpoor = avgValue_poor = avgValue_mpoor = avgValue_moderate = avgValue_mrich = avgValue_rich = avgValue_vrich = None
players_none = players_few = players_moderate = players_many = None
teamsChL_min = teamsChL_mid = teamsChL_max = None
teamsEuL_min = teamsEuL_mid = teamsEuL_max = None
teamsCfL_min = teamsCfL_mid = teamsCfL_max = None
score_tragic = score_bad = score_moderate = score_good = score_best = None
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# Activations of fuzzy membership functions
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clubs_few_level = clubs_some_level = clubs_several_level = clubs_many_level = None
goals_few_level = goals_moderate_level = goals_many_level = None
avgValue_vpoor_level = avgValue_poor_level = avgValue_mpoor_level = avgValue_moderate_level = avgValue_mrich_level = avgValue_rich_level = avgValue_vrich_level = None
players_none_level = players_few_level = players_moderate_level = players_many_level = None
teamsChL_min_level = teamsChL_mid_level = teamsChL_max_level = None
teamsEuL_min_level = teamsEuL_mid_level = teamsEuL_max_level = None
teamsCfL_min_level = teamsCfL_mid_level = teamsCfL_max_level = None
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def initFuzzyMembershipFunctions ( ) :
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global unv_clubs , unv_goals , unv_avgValue , unv_players , unv_teamsChL , unv_teamsEuL , unv_teamsCfL , unv_score
global clubs_few , clubs_some , clubs_several , clubs_many
global goals_few , goals_moderate , goals_many
global avgValue_vpoor , avgValue_poor , avgValue_mpoor , avgValue_moderate , avgValue_mrich , avgValue_rich , avgValue_vrich
global players_none , players_few , players_moderate , players_many
global teamsChL_min , teamsChL_mid , teamsChL_max
global teamsEuL_min , teamsEuL_mid , teamsEuL_max
global teamsCfL_min , teamsCfL_mid , teamsCfL_max
global score_tragic , score_bad , score_moderate , score_good , score_best
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# Universes for variables
unv_clubs = np . arange ( 2 , 31 , 1 )
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unv_goals = np . arange ( 0.99 , 5.01 , 0.01 )
unv_avgValue = np . arange ( 0.01 , 500.01 , 0.01 )
unv_players = np . arange ( 0 , 101 , 1 )
unv_teamsChL = np . arange ( 0 , 6 , 1 )
unv_teamsEuL = np . arange ( 0 , 6 , 1 )
unv_teamsCfL = np . arange ( 0 , 6 , 1 )
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# Result score universum
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unv_score = np . arange ( 0 , 101 , 1 )
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# Generate fuzzy membership functions
# trimf - triangular function
# trapmf - trapezoidal function
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clubs_few = fuzz . trapmf ( unv_clubs , [ 2 , 2 , 5 , 8 ] )
clubs_some = fuzz . trapmf ( unv_clubs , [ 3 , 6 , 9 , 12 ] )
clubs_several = fuzz . trapmf ( unv_clubs , [ 8 , 11 , 15 , 18 ] )
clubs_many = fuzz . trapmf ( unv_clubs , [ 15 , 18 , 30 , 30 ] )
goals_few = fuzz . trapmf ( unv_goals , [ 1.0 , 1.0 , 2.0 , 3.0 ] )
goals_moderate = fuzz . trimf ( unv_goals , [ 2.5 , 3.0 , 3.5 ] )
goals_many = fuzz . trapmf ( unv_goals , [ 3.0 , 3.5 , 5.0 , 5.0 ] )
avgValue_vpoor = fuzz . trapmf ( unv_avgValue , [ 0.01 , 0.01 , 1.0 , 2.0 ] )
avgValue_poor = fuzz . trimf ( unv_avgValue , [ 1.0 , 5.0 , 15.0 ] )
avgValue_mpoor = fuzz . trimf ( unv_avgValue , [ 7.5 , 20.0 , 50.0 ] )
avgValue_moderate = fuzz . trimf ( unv_avgValue , [ 20.0 , 50.0 , 100.0 ] )
avgValue_mrich = fuzz . trimf ( unv_avgValue , [ 50.0 , 100.0 , 175.0 ] )
avgValue_rich = fuzz . trimf ( unv_avgValue , [ 150.0 , 200.0 , 275.0 ] )
avgValue_vrich = fuzz . trapmf ( unv_avgValue , [ 200.0 , 300.0 , 500.0 , 500.0 ] )
players_none = fuzz . trimf ( unv_players , [ 0 , 0 , 1 ] )
players_few = fuzz . trapmf ( unv_players , [ 1 , 5 , 10 , 15 ] )
players_moderate = fuzz . trapmf ( unv_players , [ 10 , 15 , 20 , 25 ] )
players_many = fuzz . trapmf ( unv_players , [ 20 , 25 , 100 , 100 ] )
teamsChL_min = fuzz . trapmf ( unv_teamsChL , [ 0 , 0 , 1 , 2 ] )
teamsChL_mid = fuzz . trapmf ( unv_teamsChL , [ 1 , 2 , 3 , 4 ] )
teamsChL_max = fuzz . trapmf ( unv_teamsChL , [ 3 , 4 , 5 , 5 ] )
teamsEuL_min = fuzz . trimf ( unv_teamsEuL , [ 0 , 0 , 1 ] )
teamsEuL_mid = fuzz . trimf ( unv_teamsEuL , [ 0 , 1 , 2 ] )
teamsEuL_max = fuzz . trapmf ( unv_teamsEuL , [ 1 , 2 , 5 , 5 ] )
teamsCfL_min = fuzz . trapmf ( unv_teamsCfL , [ 0 , 0 , 1 , 2 ] )
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teamsCfL_mid = fuzz . trimf ( unv_teamsCfL , [ 1 , 2 , 3 ] )
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teamsCfL_max = fuzz . trapmf ( unv_teamsCfL , [ 2 , 3 , 5 , 5 ] )
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score_tragic = fuzz . trapmf ( unv_score , [ 0 , 0 , 15 , 25 ] )
score_bad = fuzz . trapmf ( unv_score , [ 15 , 25 , 35 , 45 ] )
score_moderate = fuzz . trapmf ( unv_score , [ 35 , 45 , 55 , 65 ] )
score_good = fuzz . trapmf ( unv_score , [ 55 , 65 , 75 , 85 ] )
score_best = fuzz . trapmf ( unv_score , [ 75 , 85 , 100 , 100 ] )
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def activateFuzzyMembershipFunctions ( values ) :
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global unv_clubs , unv_goals , unv_avgValue , unv_players , unv_teamsChL , unv_teamsEuL , unv_teamsCfL
global clubs_few , clubs_some , clubs_several , clubs_many
global goals_few , goals_moderate , goals_many
global avgValue_vpoor , avgValue_poor , avgValue_mpoor , avgValue_moderate , avgValue_mrich , avgValue_rich , avgValue_vrich
global players_none , players_few , players_moderate , players_many
global teamsChL_min , teamsChL_mid , teamsChL_max
global teamsEuL_min , teamsEuL_mid , teamsEuL_max
global teamsCfL_min , teamsCfL_mid , teamsCfL_max
global clubs_few_level , clubs_some_level , clubs_several_level , clubs_many_level
global goals_few_level , goals_moderate_level , goals_many_level
global avgValue_vpoor_level , avgValue_poor_level , avgValue_mpoor_level , avgValue_moderate_level , avgValue_mrich_level , avgValue_rich_level , avgValue_vrich_level
global players_none_level , players_few_level , players_moderate_level , players_many_level
global teamsChL_min_level , teamsChL_mid_level , teamsChL_max_level
global teamsEuL_min_level , teamsEuL_mid_level , teamsEuL_max_level
global teamsCfL_min_level , teamsCfL_mid_level , teamsCfL_max_level
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# Activation of fuzzy membership functions at given values.
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clubs_few_level = fuzz . interp_membership ( unv_clubs , clubs_few , values [ ' clubs ' ] )
clubs_some_level = fuzz . interp_membership ( unv_clubs , clubs_some , values [ ' clubs ' ] )
clubs_several_level = fuzz . interp_membership ( unv_clubs , clubs_several , values [ ' clubs ' ] )
clubs_many_level = fuzz . interp_membership ( unv_clubs , clubs_many , values [ ' clubs ' ] )
goals_few_level = fuzz . interp_membership ( unv_goals , goals_few , values [ ' goalsPerMatch ' ] )
goals_moderate_level = fuzz . interp_membership ( unv_goals , goals_moderate , values [ ' goalsPerMatch ' ] )
goals_many_level = fuzz . interp_membership ( unv_goals , goals_many , values [ ' goalsPerMatch ' ] )
avgValue_vpoor_level = fuzz . interp_membership ( unv_avgValue , avgValue_vpoor , values [ ' avgMarketValueInMln ' ] )
avgValue_poor_level = fuzz . interp_membership ( unv_avgValue , avgValue_poor , values [ ' avgMarketValueInMln ' ] )
avgValue_mpoor_level = fuzz . interp_membership ( unv_avgValue , avgValue_mpoor , values [ ' avgMarketValueInMln ' ] )
avgValue_moderate_level = fuzz . interp_membership ( unv_avgValue , avgValue_moderate , values [ ' avgMarketValueInMln ' ] )
avgValue_mrich_level = fuzz . interp_membership ( unv_avgValue , avgValue_mrich , values [ ' avgMarketValueInMln ' ] )
avgValue_rich_level = fuzz . interp_membership ( unv_avgValue , avgValue_rich , values [ ' avgMarketValueInMln ' ] )
avgValue_vrich_level = fuzz . interp_membership ( unv_avgValue , avgValue_vrich , values [ ' avgMarketValueInMln ' ] )
players_none_level = fuzz . interp_membership ( unv_players , players_none , values [ ' famousPlayers ' ] )
players_few_level = fuzz . interp_membership ( unv_players , players_few , values [ ' famousPlayers ' ] )
players_moderate_level = fuzz . interp_membership ( unv_players , players_moderate , values [ ' famousPlayers ' ] )
players_many_level = fuzz . interp_membership ( unv_players , players_many , values [ ' famousPlayers ' ] )
teamsChL_min_level = fuzz . interp_membership ( unv_teamsChL , teamsChL_min , values [ ' teamsInChampionsLeague ' ] )
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teamsChL_mid_level = fuzz . interp_membership ( unv_teamsChL , teamsChL_mid , values [ ' teamsInChampionsLeague ' ] )
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teamsChL_max_level = fuzz . interp_membership ( unv_teamsChL , teamsChL_max , values [ ' teamsInChampionsLeague ' ] )
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teamsEuL_min_level = fuzz . interp_membership ( unv_teamsEuL , teamsEuL_min , values [ ' teamsInEuropaLeague ' ] )
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teamsEuL_mid_level = fuzz . interp_membership ( unv_teamsEuL , teamsEuL_mid , values [ ' teamsInEuropaLeague ' ] )
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teamsEuL_max_level = fuzz . interp_membership ( unv_teamsEuL , teamsEuL_max , values [ ' teamsInEuropaLeague ' ] )
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teamsCfL_min_level = fuzz . interp_membership ( unv_teamsCfL , teamsCfL_min , values [ ' teamsInConferenceLeague ' ] )
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teamsCfL_mid_level = fuzz . interp_membership ( unv_teamsCfL , teamsCfL_mid , values [ ' teamsInConferenceLeague ' ] )
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teamsCfL_max_level = fuzz . interp_membership ( unv_teamsCfL , teamsCfL_max , values [ ' teamsInConferenceLeague ' ] )
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def defineRules ( ) :
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global clubs_few_level , clubs_some_level , clubs_several_level , clubs_many_level
global goals_few_level , goals_moderate_level , goals_many_level
global avgValue_vpoor_level , avgValue_poor_level , avgValue_mpoor_level , avgValue_moderate_level , avgValue_mrich_level , avgValue_rich_level , avgValue_vrich_level
global players_none_level , players_few_level , players_moderate_level , players_many_level
global teamsChL_min_level , teamsChL_mid_level , teamsChL_max_level
global teamsEuL_min_level , teamsEuL_mid_level , teamsEuL_max_level
global teamsCfL_min_level , teamsCfL_mid_level , teamsCfL_max_level
global score_tragic , score_bad , score_moderate , score_good , score_best , unv_score
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# OR zmienić na AND (bo Or wybija wysokie wartości)
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active_rule1 = np . fmax ( clubs_some_level ,
np . fmax ( clubs_few_level ,
np . fmax ( goals_few_level ,
np . fmax ( avgValue_mpoor_level ,
np . fmax ( avgValue_poor_level ,
np . fmax ( avgValue_vpoor_level ,
np . fmax ( players_none_level ,
np . fmax ( teamsChL_min_level ,
np . fmax ( teamsEuL_min_level ,
np . fmax ( teamsCfL_max_level , teamsCfL_mid_level ) ) ) ) ) ) ) ) ) )
active_rule2 = np . fmax ( clubs_several_level ,
np . fmax ( clubs_some_level ,
np . fmax ( clubs_few_level ,
np . fmax ( goals_moderate_level ,
np . fmax ( goals_few_level ,
np . fmax ( avgValue_moderate_level ,
np . fmax ( avgValue_mpoor_level ,
np . fmax ( avgValue_poor_level ,
np . fmax ( players_few_level ,
np . fmax ( players_none_level ,
np . fmax ( teamsChL_min_level ,
np . fmax ( teamsEuL_min_level ,
np . fmax ( teamsCfL_max_level , teamsCfL_mid_level ) ) ) ) ) ) ) ) ) ) ) ) )
active_rule3 = np . fmax ( clubs_several_level ,
np . fmax ( clubs_some_level ,
np . fmax ( goals_moderate_level ,
np . fmax ( avgValue_mrich_level ,
np . fmax ( avgValue_moderate_level ,
np . fmax ( avgValue_mpoor_level ,
np . fmax ( players_moderate_level ,
np . fmax ( players_few_level ,
np . fmax ( teamsChL_mid_level ,
np . fmax ( teamsChL_min_level ,
np . fmax ( teamsEuL_mid_level ,
np . fmax ( teamsEuL_min_level ,
np . fmax ( teamsCfL_max_level , teamsCfL_mid_level ) ) ) ) ) ) ) ) ) ) ) ) )
active_rule4 = np . fmax ( clubs_many_level ,
np . fmax ( clubs_several_level ,
np . fmax ( goals_many_level ,
np . fmax ( goals_moderate_level ,
np . fmax ( avgValue_vrich_level ,
np . fmax ( avgValue_rich_level ,
np . fmax ( avgValue_mrich_level ,
np . fmax ( players_many_level ,
np . fmax ( players_moderate_level ,
np . fmax ( teamsChL_mid_level ,
np . fmax ( teamsEuL_mid_level , teamsCfL_mid_level ) ) ) ) ) ) ) ) ) ) )
active_rule5 = np . fmax ( clubs_many_level ,
np . fmax ( goals_many_level ,
np . fmax ( avgValue_vrich_level ,
np . fmax ( players_many_level ,
np . fmax ( teamsChL_max_level ,
np . fmax ( teamsEuL_max_level , teamsCfL_min_level ) ) ) ) ) )
score_activation_tragic = np . fmin ( active_rule1 , score_tragic )
score_activation_bad = np . fmin ( active_rule2 , score_bad )
score_activation_moderate = np . fmin ( active_rule3 , score_moderate )
score_activation_good = np . fmin ( active_rule4 , score_good )
score_activation_best = np . fmin ( active_rule5 , score_best )
aggregated_rules = np . fmax ( score_activation_tragic , np . fmax ( score_activation_bad , np . fmax ( score_activation_moderate , np . fmax ( score_activation_good , score_activation_best ) ) ) )
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# active_rule1 = np.fmax(qual_level_lo, serv_level_lo)
# tip_activation_lo = np.fmin(active_rule1, tip_lo) # removed entirely to 0
#
#
# tip_activation_md = np.fmin(serv_level_md, tip_md)
#
# active_rule3 = np.fmax(qual_level_hi, serv_level_hi)
# tip_activation_hi = np.fmin(active_rule3, tip_hi)
#
# aggregated_rules = np.fmax(tip_activation_lo, np.fmax(tip_activation_md, tip_activation_hi))
score = fuzz . defuzz ( unv_score , aggregated_rules , ' centroid ' )
score_activation = fuzz . interp_membership ( unv_score , aggregated_rules , score ) # for plot
return score_activation
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class LeagueController :
clubs = None
goals = None
avgValue = None
players = None
teamsChL = None
teamsEuL = None
teamsCfL = None
score = None
rule1 = None
rule2 = None
rule3 = None
rule4 = None
rule5 = None
league_ctrl = None
league_system = None
def __init__ ( self ) :
# Universes for variables
self . clubs = ctrl . Antecedent ( np . arange ( 2 , 31 , 1 ) , ' clubs ' )
self . goals = ctrl . Antecedent ( np . arange ( 0.99 , 5.01 , 0.01 ) , ' goals ' )
self . avgValue = ctrl . Antecedent ( np . arange ( 0.01 , 500.01 , 0.01 ) , ' avgValue ' )
self . players = ctrl . Antecedent ( np . arange ( 0 , 101 , 1 ) , ' players ' )
self . teamsChL = ctrl . Antecedent ( np . arange ( 0 , 6 , 1 ) , ' teamsChL ' )
self . teamsEuL = ctrl . Antecedent ( np . arange ( 0 , 6 , 1 ) , ' teamsEuL ' )
self . teamsCfL = ctrl . Antecedent ( np . arange ( 0 , 6 , 1 ) , ' teamsCfL ' )
# Result score universum
self . score = ctrl . Consequent ( np . arange ( 0 , 101 , 1 ) , ' score ' )
# Membership Functions
# trimf - triangular function
# trapmf - trapezoidal function
self . clubs [ ' few ' ] = fuzz . trapmf ( self . clubs . universe , [ 2 , 2 , 5 , 8 ] )
self . clubs [ ' some ' ] = fuzz . trapmf ( self . clubs . universe , [ 3 , 6 , 9 , 12 ] )
self . clubs [ ' several ' ] = fuzz . trapmf ( self . clubs . universe , [ 8 , 11 , 15 , 18 ] )
self . clubs [ ' many ' ] = fuzz . trapmf ( self . clubs . universe , [ 15 , 18 , 30 , 30 ] )
self . goals [ ' few ' ] = fuzz . trapmf ( self . goals . universe , [ 1.0 , 1.0 , 2.0 , 3.0 ] )
self . goals [ ' moderate ' ] = fuzz . trimf ( self . goals . universe , [ 2.5 , 3.0 , 3.5 ] )
self . goals [ ' many ' ] = fuzz . trapmf ( self . goals . universe , [ 3.0 , 3.5 , 5.0 , 5.0 ] )
self . avgValue [ ' vpoor ' ] = fuzz . trapmf ( self . avgValue . universe , [ 0.01 , 0.01 , 1.0 , 2.0 ] )
self . avgValue [ ' poor ' ] = fuzz . trimf ( self . avgValue . universe , [ 1.0 , 5.0 , 15.0 ] )
self . avgValue [ ' mpoor ' ] = fuzz . trimf ( self . avgValue . universe , [ 7.5 , 20.0 , 50.0 ] )
self . avgValue [ ' moderate ' ] = fuzz . trimf ( self . avgValue . universe , [ 20.0 , 50.0 , 100.0 ] )
self . avgValue [ ' mrich ' ] = fuzz . trimf ( self . avgValue . universe , [ 50.0 , 100.0 , 175.0 ] )
self . avgValue [ ' rich ' ] = fuzz . trimf ( self . avgValue . universe , [ 150.0 , 200.0 , 275.0 ] )
self . avgValue [ ' vrich ' ] = fuzz . trapmf ( self . avgValue . universe , [ 200.0 , 300.0 , 500.0 , 500.0 ] )
self . players [ ' none ' ] = fuzz . trimf ( self . players . universe , [ 0 , 0 , 1 ] )
self . players [ ' few ' ] = fuzz . trapmf ( self . players . universe , [ 1 , 5 , 10 , 15 ] )
self . players [ ' moderate ' ] = fuzz . trapmf ( self . players . universe , [ 10 , 15 , 20 , 25 ] )
self . players [ ' many ' ] = fuzz . trapmf ( self . players . universe , [ 20 , 25 , 100 , 100 ] )
self . teamsChL [ ' min ' ] = fuzz . trapmf ( self . teamsChL . universe , [ 0 , 0 , 1 , 2 ] )
self . teamsChL [ ' mid ' ] = fuzz . trapmf ( self . teamsChL . universe , [ 1 , 2 , 3 , 4 ] )
self . teamsChL [ ' max ' ] = fuzz . trapmf ( self . teamsChL . universe , [ 3 , 4 , 5 , 5 ] )
self . teamsEuL [ ' min ' ] = fuzz . trimf ( self . teamsEuL . universe , [ 0 , 0 , 1 ] )
self . teamsEuL [ ' mid ' ] = fuzz . trimf ( self . teamsEuL . universe , [ 0 , 1 , 2 ] )
self . teamsEuL [ ' max ' ] = fuzz . trapmf ( self . teamsEuL . universe , [ 1 , 2 , 5 , 5 ] )
self . teamsCfL [ ' min ' ] = fuzz . trapmf ( self . teamsCfL . universe , [ 0 , 0 , 1 , 2 ] )
self . teamsCfL [ ' mid ' ] = fuzz . trimf ( self . teamsCfL . universe , [ 1 , 2 , 3 ] )
self . teamsCfL [ ' max ' ] = fuzz . trapmf ( self . teamsCfL . universe , [ 2 , 3 , 5 , 5 ] )
self . score [ ' tragic ' ] = fuzz . trapmf ( self . score . universe , [ 0 , 0 , 15 , 25 ] )
self . score [ ' bad ' ] = fuzz . trapmf ( self . score . universe , [ 15 , 25 , 35 , 45 ] )
self . score [ ' moderate ' ] = fuzz . trapmf ( self . score . universe , [ 35 , 45 , 55 , 65 ] )
self . score [ ' good ' ] = fuzz . trapmf ( self . score . universe , [ 55 , 65 , 75 , 85 ] )
self . score [ ' best ' ] = fuzz . trapmf ( self . score . universe , [ 75 , 85 , 100 , 100 ] )
# FuzzyRules
self . rule1 = ctrl . Rule ( self . clubs [ ' some ' ] | self . clubs [ ' few ' ] | self . goals [ ' few ' ] | self . avgValue [ ' mpoor ' ] | self . avgValue [ ' poor ' ] | self . avgValue [ ' vpoor ' ] | self . players [ ' none ' ] | self . teamsChL [ ' min ' ] | self . teamsEuL [ ' min ' ] | self . teamsCfL [ ' max ' ] | self . teamsCfL [ ' mid ' ] , self . score [ ' tragic ' ] )
self . rule2 = ctrl . Rule ( self . clubs [ ' several ' ] | self . clubs [ ' some ' ] | self . clubs [ ' few ' ] | self . goals [ ' moderate ' ] | self . goals [ ' few ' ] | self . avgValue [ ' moderate ' ] | self . avgValue [ ' mpoor ' ] | self . avgValue [ ' poor ' ] | self . players [ ' few ' ] | self . players [ ' none ' ] | self . teamsChL [ ' min ' ] | self . teamsEuL [ ' min ' ] | self . teamsCfL [ ' max ' ] | self . teamsCfL [ ' mid ' ] , self . score [ ' bad ' ] )
self . rule3 = ctrl . Rule ( self . clubs [ ' several ' ] | self . clubs [ ' some ' ] | self . goals [ ' moderate ' ] | self . avgValue [ ' mrich ' ] | self . avgValue [ ' moderate ' ] | self . avgValue [ ' mpoor ' ] | self . players [ ' moderate ' ] | self . players [ ' few ' ] | self . teamsChL [ ' mid ' ] | self . teamsChL [ ' min ' ] | self . teamsEuL [ ' mid ' ] | self . teamsEuL [ ' min ' ] | self . teamsCfL [ ' max ' ] | self . teamsCfL [ ' mid ' ] , self . score [ ' moderate ' ] )
self . rule4 = ctrl . Rule ( self . clubs [ ' many ' ] | self . clubs [ ' several ' ] | self . goals [ ' many ' ] | self . goals [ ' moderate ' ] | self . avgValue [ ' vrich ' ] | self . avgValue [ ' rich ' ] | self . avgValue [ ' mrich ' ] | self . players [ ' many ' ] | self . players [ ' moderate ' ] | self . teamsChL [ ' mid ' ] | self . teamsEuL [ ' mid ' ] | self . teamsCfL [ ' mid ' ] , self . score [ ' good ' ] )
self . rule5 = ctrl . Rule ( self . clubs [ ' many ' ] | self . goals [ ' many ' ] | self . avgValue [ ' vrich ' ] | self . players [ ' many ' ] | self . teamsChL [ ' max ' ] | self . teamsEuL [ ' max ' ] | self . teamsCfL [ ' min ' ] , self . score [ ' best ' ] )
self . league_ctrl = ctrl . ControlSystem ( [ self . rule1 , self . rule2 , self . rule3 , self . rule4 , self . rule5 ] )
self . league_system = ctrl . ControlSystemSimulation ( self . league_ctrl )
def getScore ( self , values ) :
self . league_system . input [ ' clubs ' ] = values [ ' clubs ' ]
self . league_system . input [ ' goals ' ] = values [ ' goalsPerMatch ' ]
self . league_system . input [ ' avgValue ' ] = values [ ' avgMarketValueInMln ' ]
self . league_system . input [ ' players ' ] = values [ ' famousPlayers ' ]
self . league_system . input [ ' teamsChL ' ] = values [ ' teamsInChampionsLeague ' ]
self . league_system . input [ ' teamsEuL ' ] = values [ ' teamsInEuropaLeague ' ]
self . league_system . input [ ' teamsCfL ' ] = values [ ' teamsInConferenceLeague ' ]
self . league_system . compute ( )
return self . league_system . output [ ' score ' ]
#score.view(sim=league_system)
def displayMembershipFunctionPlot ( self , function_id ) :
if function_id == 0 :
self . score . view ( )
elif function_id == 1 :
self . clubs . view ( )
elif function_id == 2 :
self . goals . view ( )
elif function_id == 3 :
self . avgValue . view ( )
elif function_id == 4 :
self . players . view ( )
elif function_id == 5 :
self . teamsChL . view ( )
elif function_id == 6 :
self . teamsEuL . view ( )
elif function_id == 7 :
self . teamsCfL . view ( )
def displayRulePlot ( self , rule_id ) :
if rule_id == 1 :
self . rule1 . view ( )
elif rule_id == 2 :
self . rule2 . view ( )
elif rule_id == 3 :
self . rule3 . view ( )
elif rule_id == 4 :
self . rule4 . view ( )
elif rule_id == 5 :
self . rule5 . view ( )
def displayControllerResultPlot ( self ) :
self . score . view ( sim = self . league_system )
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if __name__ == " __main__ " :
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league_name_col = [ ]
league_score_col = [ ]
# initFuzzyMembershipFunctions()
controller = LeagueController ( )
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data_source = None
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function_rule_result = None
function_id = None
rule_id = None
view_plot = None
data_save = None
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while not ( data_source == ' 1 ' or data_source == ' 2 ' ) :
data_source = input ( ' Wpisz 1 by wczytać dane z pliku lub 2 by wpisać dane z konsoli: \n ' )
if data_source == ' 1 ' :
leagues_data = get_leagues_data ( ' leagues.csv ' )
for league in leagues_data :
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#activateFuzzyMembershipFunctions(league)
#result = defineRules()
result = controller . getScore ( league )
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print ( f " { league [ ' leagueName ' ] } score is: { result } " )
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league_name_col . append ( league [ ' leagueName ' ] )
league_score_col . append ( result )
data_save = input ( ' Wpisz 1 by zapisać dane do pliku lub dowolny klawisz żeby kontynuować: \n ' )
if data_save == ' 1 ' :
file_name = input ( ' Podaj nazwę pliku: \n ' )
file_name + = " .csv "
d = { ' League ' : league_name_col , ' Score ' : league_score_col }
df = pd . DataFrame ( d )
df . to_csv ( file_name , index = False )
print ( ' Wyniki zostały zapisane w pliku csv w folderze programu ' )
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else :
league = { ' leagueName ' : input ( ' Podaj nazwę ligi: \n ' ) , ' country ' : input ( ' Podaj kraj ligi: \n ' ) ,
' clubs ' : input ( ' Podaj liczbę klubów grających w lidze: \n ' ) ,
' goalsPerMatch ' : input ( ' Podaj średnią liczbę goli na mecz: \n ' ) ,
' avgMarketValueInMln ' : input ( ' Podaj średnią wartośc klubu w lidze (w milionach): \n ' ) ,
' teamsInChampionsLeague ' : input ( ' Podaj liczbę klubów grających w Lidze Mistrzów: \n ' ) ,
' teamsInEuropaLeague ' : input ( ' Podaj liczbę klubów grających w Lidze Europy: \n ' ) ,
' teamsInConferenceLeague ' : input ( ' Podaj liczbę klubów grających w Lidze Konferencji: \n ' ) ,
' famousPlayers ' : input ( ' Podaj liczbę sławnych piłkarzy: \n ' ) }
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# activateFuzzyMembershipFunctions(league)
# result = defineRules()
result = controller . getScore ( league )
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print ( f " { league [ ' leagueName ' ] } score is: { result } " )
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view_plot = input ( ' Wpisz 1 jeżeli chcesz obejrzeć wykresy funkcji i reguł dla ostatnio sprawdzanej ligi lub dowolny klawisz żeby kontynuować: \n ' )
if view_plot == ' 1 ' :
while ( function_rule_result != ' 0 ' ) :
function_rule_result = input ( ' Wybierz rodzaj wykresu: \n 1 - wykresy funkcji przynależności \n 2 - wykresy reguł \n 3 - wykres wyniku kontrolera \n 0 - skończ wizualizację \n ' )
if function_rule_result == " 1 " :
while ( function_id != ' 8 ' ) :
function_id = input ( ' Wybierz funkcje przynależności: \n 0 - funkcje punktów atrakcyjności ligi \n 1 - funkcje klubów w lidze \n 2 - funkcje średniej ilości golów \n 3 - funkcje średniej wartości rynkowej \n 4 - funkcje ilości słynnych zawodników \n 5 - funkcje drużyn w lidze mistrzów \n 6 - funkcję drużyn w lidze europy \n 7 - funkcję drużyn w lidze konfederacji \n 8 - powrót do poprzedniego menu \n ' )
if function_id == " 0 " or function_id == " 1 " or function_id == " 2 " or function_id == " 3 " or function_id == " 4 " or function_id == " 5 " or function_id == " 6 " or function_id == " 7 " :
controller . displayMembershipFunctionPlot ( int ( function_id ) )
elif function_rule_result == " 2 " :
while ( rule_id != ' 6 ' ) :
rule_id = input ( ' Wybierz regułę: \n 1 - reguła dla tragicznych lig \n 2 - reguła dla słabych lig \n 3 - reguła dla przeciętnych lig \n 4 - reguła dla dobrych lig \n 5 - reguła dla najlepszych lig \n 6 - powrót do poprzedniego menu \n ' )
if rule_id == " 1 " or rule_id == " 2 " or rule_id == " 3 " or rule_id == " 4 " or rule_id == " 5 " :
controller . displayRulePlot ( int ( rule_id ) )
elif function_rule_result == " 3 " :
controller . displayControllerResultPlot ( )
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#plt.show()