diff --git a/main.py b/main.py index 7a5d8973..6bbb34a2 100644 --- a/main.py +++ b/main.py @@ -61,7 +61,32 @@ class Tractor: self.move(self.direction) +class Field: + def __init__(self, parent_screen): + self.parent_screen = parent_screen + self.block = pygame.image.load(r'resources\field.png').convert() + + def place_field(self, field_matrix): + for m, posY in enumerate(field_matrix): + for n, posX in enumerate(posY): + if field_matrix[m][n] == 1: + self.parent_screen.blit(self.block, (n * 50, m * 50)) + + pygame.display.flip() + + class Game: + field_matrix = [[0 for m in range(10)] for n in range(10)] + + for i in range(10): + while True: + field_posX = random.randint(0, 9) + field_posY = random.randint(0, 9) + + if field_matrix[field_posY][field_posX] == 0: + field_matrix[field_posY][field_posX] = 1 + break + def __init__(self): pygame.init() self.screenWidth = 500 @@ -74,6 +99,9 @@ class Game: self.lines = Lines(self.surface) + self.field = Field(self.surface) + self.field.place_field(self.field_matrix) + def run(self): running = True last_time = datetime.now() @@ -101,6 +129,7 @@ class Game: if (time_now - last_time).total_seconds() > 1: # tractor moves every 1 sec last_time = datetime.now() self.tractor.walk() + self.field.place_field(self.field_matrix) self.lines.draw_lines() print(f'x, y = ({int(self.tractor.x / 50)}, {int(self.tractor.y / 50)})') diff --git a/resources/field.png b/resources/field.png new file mode 100644 index 00000000..4becef63 Binary files /dev/null and b/resources/field.png differ